| | |
| | | import time
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| | | import copy
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| | | import ConfigParser
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| | | import PyGameData
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| | |
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| | | import md5
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| | | #---------------------------------------------------------------------
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| | |
| | |
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| | | return inputText
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| | |
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| | | ## 是否跨服服务器
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| | | # @param None None
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| | | # @return
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| | | def IsMergeServer():
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| | | config = MapConfig.GetConfig()
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| | | |
| | | return config.get('IsMergeWarServe', 0)
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| | |
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| | | def IsCrossServer():
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| | | ## 是否跨服服务器
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| | | return ToIntDef(ReadChConfig.GetPyMongoConfig("Merge", "IsMergeServer"), 0)
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| | |
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| | | def GetCrossZoneName():
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| | | ## 跨服服务器分区名,标记一起跨服分区的名字,配置在跨服服务器,子服不用配置,由跨服服务器同步
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| | | if IsCrossServer():
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| | | return ReadChConfig.GetPyMongoConfig("Merge", "CrossZoneName")
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| | | return PyGameData.g_crossZoneName
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| | |
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| | | ## 时间格式转换成数值时间,可参考datetime.datetime.fromtimestamp(102645645)
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| | | # @param timeNum
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| | |
| | | '''
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| | | checkDate = ChangeTimeNumToDatetime(checkTime)
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| | | curDate = GetCurrentTime()
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| | | if checkDate > curDate:
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| | | #DebugLog("检查时间比当前时间大")
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| | | return False
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| | | #if checkDate > curDate:
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| | | # #DebugLog("检查时间比当前时间大")
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| | | # return False
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| | |
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| | | Def_OnEventHour = ShareDefine.Def_OnEventHour
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| | | chkYear, chkMonth, chkDay, chkHour = checkDate.year, checkDate.month, checkDate.day, checkDate.hour
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| | |
| | | checkDateEx = datetime.datetime(chkYear, chkMonth, chkDay, 0, 0, 0)
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| | | curDateEx = datetime.datetime(curYear, curMonth, curDay, 0, 0, 0)
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| | | diffDays = (curDateEx - checkDateEx).days
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| | | ## 当前时间比检查的时间大1天
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| | | if diffDays == 1:
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| | | if chkHour < Def_OnEventHour:
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| | | #DebugLog("日期相差天数1, 不同天! chkHour(%s) < %s" % (chkHour, Def_OnEventHour))
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| | |
| | | return False
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| | |
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| | | #DebugLog("日期相差天数1, 同天! curHour(%s) < %s <= chkHour(%s)" % (curHour, Def_OnEventHour, chkHour))
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| | | return True
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| | | |
| | | ## 当前时间比检查的时间小1天
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| | | elif diffDays == -1:
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| | | if curHour < Def_OnEventHour:
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| | | #DebugLog("日期相差天数-1, 不同天! curHour(%s) < %s" % (curHour, Def_OnEventHour))
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| | | return False
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| | | |
| | | if chkHour >= Def_OnEventHour:
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| | | #DebugLog("日期相差天数-1, 不同天! chkHour(%s) >= %s" % (chkHour, Def_OnEventHour))
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| | | return False
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| | | |
| | | #DebugLog("日期相差天数-1, 同天! chkHour(%s) < %s <= curHour(%s)" % (chkHour, Def_OnEventHour, curHour))
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| | | return True
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| | |
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| | | #DebugLog("日期相差天数大于1,不同一天!")
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| | |
| | | if updDictValue == 0:
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| | | curPlayer.NomalDictDelProperty(keyName, 0)
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| | | else:
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| | | curPlayer.NomalDictAddProperty(keyName, updDictValue)
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| | | import PlayerControl
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| | | PlayerControl.NomalDictSetProperty(curPlayer, keyName, updDictValue)
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| | | #DebugLog("SetDictValueByBit keyFormat=%s,isBin=%s,bit=%s,keyNum=%s,keyName=%s,dictValue=%s,bitIndex=%s,updDictValue=%s"
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| | | # % (keyFormat, isBin, bit, keyNum, keyName, dictValue, bitIndex, updDictValue))
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| | | return dictValue, updDictValue
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| | |
| | | ## 发送信息到跨服服务器
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| | | msgList = str([msgType, dataMsg])
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| | | GetPlayerManager().GameServer_QueryPlayerResult(srcPlayerID, queryType, queryID, "SendMsgToCrossServer", msgList, len(msgList))
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| | | DebugLog("发送跨服信息: %s, %s" % (msgType, dataMsg))
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| | | return
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| | |
|
| | | def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList, srcPlayerID=0, queryType=0, queryID=0):
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| | | ## 发送信息到子服
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| | | msgList = str([msgType, dataMsg, serverGroupIDList])
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| | | GetPlayerManager().GameServer_QueryPlayerResult(srcPlayerID, queryType, queryID, "SendMsgToClientServer", msgList, len(msgList))
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| | | DebugLog("发送子服信息: %s, %s, serverGroupIDList=%s" % (msgType, dataMsg, serverGroupIDList))
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| | | return
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| | |
|
| | | ## 根据排行获取名次对应值
|