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| | | #限时特惠活动
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| | | Def_PDict_SpringSaleID = "SpringSaleID" # 玩家身上的限时特惠活动ID,唯一标识,取活动开始日期time
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| | | Def_PDict_SpringSaleMailState = "SpringSaleMailState" # 玩家身上的活动更新提醒邮件状态
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| | | #限时礼包活动
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| | | Def_PDict_FlashGiftbagID = "FlashGiftbagID" # 玩家身上的限时礼包活动ID,唯一标识,取活动开始日期time
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| | | Def_PDict_FlashGiftbagBuyCount = "FlashGiftbagBuyCount_%s" # 限时礼包已购买次数,参数(礼包ID)
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| | | Def_PDict_FlashGiftbagMailState = "FlashGiftbagMailState" # 玩家身上的活动更新提醒邮件状态
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| | | #BOSS复活
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| | | Def_PDict_BossRebornID = "BossRebornID" # 玩家身上的BOSS复活活动ID,唯一标识,取活动开始日期time值
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| | | TriggerType_AttackOverPassive, # 攻击(对敌技能)后被动技能被触发在其他被动效果处理后调用,触发顺序原因 47
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| | | TriggerType_Buff_BeAttackSubLayer, # BUFF类:被攻击减buff层,0消失 48
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| | | TriggerType_OneDamage, # 伤害降低到1点 49
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| | | ) = range(1, 50)
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| | | TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
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| | | ) = range(1, 51)
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| | | # NPC功能类型定义
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