ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py
@@ -69,8 +69,10 @@
FB_Step_Over,  # 副本结束
) = range(3)
def OnLogin(curPlayer):
    OnElderBattlefieldFBResult(curPlayer, True)
def OnFBPlayerOnLogin(curPlayer):
    mapID = GameWorld.GetMap().GetMapID()
    if mapID != ChConfig.Def_FBMapID_ElderBattlefield:
        OnElderBattlefieldFBResult(curPlayer, True)
    return
def OnElderBattlefieldStateChange(state, tick):
@@ -380,11 +382,14 @@
def OnElderBattlefieldFBResult(curPlayer, isLogin=False):
    # 玩家处理上古战场结算信息
    curStage = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ElderBattlefieldStage, 0)
    if not curStage:
        return
    GameWorld.DebugLog('    玩家处理上古战场结算信息 , isLogin=%s' % isLogin, curPlayer.GetPlayerID())
    lineID = 0  #GameWorld.GetGameWorld().GetPropertyID() -1
    fbRewardDict = FBCommon.GetFBLineReward(ChConfig.Def_FBMapID_ElderBattlefield, lineID)
    
    curStage = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ElderBattlefieldStage, 0)
    itemList = fbRewardDict.get(curStage, [])
    succIDList = PlayerSuccess.GetCanGetAwardSuccByType(curPlayer, [ShareDefine.SuccType_ElderBattlefieldKill, ShareDefine.SuccType_ElderBattlefieldConKill])
    succAwardDict = PlayerSuccess.GiveSuccAward(curPlayer, succIDList, False)
@@ -551,7 +556,7 @@
            if atkIsPlayer:
                PlayerControl.FBNotify('AncientBattlefield_7', [atkobj.GetName(), defender.GetName(), defContKillCntEx])
            else:
                PlayerControl.FBNotify('AncientBattlefield_robot', [atkobj.GetNPCID(), atkobj.GetObjID(), defender.GetName(), defContKillCntEx])
                PlayerControl.FBNotify('AncientBattlefield_robot', [atkobj.GetNPCID(), atkobj.GetID(), defender.GetName(), defContKillCntEx])
        gameFB.SetPlayerGameFBDict(tagPlayerID, FBPlayerDict_ContKillCntEx, 0)
        #记录仇人
        if atkIsPlayer: