| | |
| | | Def_HurtType_ZhognjiZhansha, # 终极斩杀 14
|
| | | Def_HurtType_DeadlyHit, # 致命一击 15
|
| | | Def_HurtType_ThumpHit, # 重击 16
|
| | | ) = range(1, 17)
|
| | | Def_HurtType_Yinji, # 印记 17
|
| | | Def_HurtType_Burn, # 灼烧 18
|
| | | ) = range(1, 19)
|
| | | #Def_HurtType_SuckBlood, # 吸血
|
| | |
|
| | | (
|
| | |
| | | Def_ZhuXianEquiipType = xrange(Def_ItemType_ZXCloak, Def_ItemType_ZXWeapon4 + 1)
|
| | |
|
| | | # 技能造成实质性伤害的类型
|
| | | Def_RealAttack_Type = [Def_HurtType_Normal, # 普通伤害 1
|
| | | Def_HurtType_Parry, # 格挡 5
|
| | | Def_HurtType_DoubleHit, # 连击 6
|
| | | Def_HurtType_SuperHit, # 暴击 7
|
| | | Def_HurtType_LuckyHit, # 会心一击伤害 8
|
| | | Def_HurtType_RealmSupress, # 境界压制 11
|
| | | |
| | | Def_RealAttack_Type = [
|
| | | Def_HurtType_Normal, # 普通伤害 1
|
| | | Def_HurtType_Parry, # 格挡 5
|
| | | Def_HurtType_DoubleHit, # 连击 6
|
| | | Def_HurtType_SuperHit, # 暴击 7
|
| | | Def_HurtType_LuckyHit, # 会心一击伤害 8
|
| | | Def_HurtType_RealmSupress, # 境界压制 11
|
| | | Def_HurtType_Zhuxian, # 诛仙一击 13
|
| | | Def_HurtType_DeadlyHit, # 致命一击 15
|
| | | Def_HurtType_ThumpHit, # 重击 16
|
| | | Def_HurtType_Yinji,
|
| | | Def_HurtType_Burn,
|
| | | ]
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
| | | Def_Player_Dict_ReqFBMissionID = "ReqFBMissionID" # 请求进入副本的任务ID
|
| | | Def_Player_Dict_ReqFBMissionType = "ReqFBMissionType" # 请求进入副本的任务类型
|
| | | Def_Player_Dict_PlayerFBStar_MapId = "FBStar_%s_%s" # 副本星级星级信息, 参数为[mapID, key编号], 按位存储每个lineID对应的星级
|
| | | Def_Player_Dict_CustomSceneStartTime = "ClientFBStartTime_%s_%s" # 前端自定义场景开始time, 参数(mapID, lineID), 0-无,2-已结束,其他-time值
|
| | | Def_Player_Dict_EnterFbCntDay = "EnterFbCntDay_%s" # 今日进入副本次数, 参数为副本ID
|
| | | Def_Player_Dict_BuyFbCntDay = "BuyFbCntDay_%s" # 今日购买副本进入次数, 参数为副本ID
|
| | | Def_Player_Dict_RecoverFbCnt = "RecoverFbCnt_%s" # 今日找回的副本次数, 参数为副本ID
|
| | |
| | | Def_PDict_AlchemyLearnState = "AlchemyLearnState%s" #丹方是否已学习
|
| | | Def_PDict_AlchemyItemID = "AlchemyItemID_%s" #炼丹中的丹药ID 参数丹药类型
|
| | | Def_PDict_AlchemyStartTime = "AlchemyStartTime_%s" #炼丹开始时间 参数丹药ID
|
| | |
|
| | | Def_PDict_AlchemyCnt = "AlchemyCnt%s" #丹药炼丹次数
|
| | |
|
| | | Def_PDict_AlchemyPrayCnt = "AlchemyPrayCnt" #炼丹祈福次数
|
| | |
|
| | |
| | | Def_PDict_FairyDomainVisitCnt = "FairyDomainVisitCnt" #寻访总次数
|
| | | Def_PDict_FairyAdventuresData = "FairyAdventuresData_%s" #奇遇数值 唯一ID*100+档位 参数事件ID
|
| | | Def_PDict_FairyDomainEventAppearCnt = "FDEventAppearCnt%s" #事件出现次数 参数事件ID AAABBB BBB:小时段出现次数 AAA:今日出现次数
|
| | |
|
| | | #草园
|
| | | Def_PDict_GrasslandNPCCount = "GrasslandNPCCount_%s" #草园NPCID个数,参数NPCID
|
| | | Def_PDict_GrasslandDropCount = "GrasslandDropCount_%s" #草园掉落统计,参数编号,记录格式 itemID*100+dropCount
|
| | |
|
| | | #五行专精
|
| | | Def_PDict_SkillElementID = "SkillElementID%s" #主技能选择的专精技能 参数主技能ID
|
| | |
| | | TriggerType_SuperHitSubLayer, # 暴击减层 67
|
| | | TriggerType_SuperHitSkipCD, # 暴击无冷却 68
|
| | | TriggerType_BuffHurtCnt, # 当持续buff伤害第X次时触发技能 69
|
| | | TriggerType_4074PerValue, # 特殊效果的加成 70
|
| | | TriggerType_AttackAddSkillPerYinji, # 增加技能伤害 同TriggerType_AttackAddSkillPer 区别为飘字 70
|
| | | TriggerType_dFinalHurtReducePer, # 防守方的最终伤害减少百分比 71
|
| | | TriggerType_IsDealy, # 是否触发致命一击 72 暂且理解为和概率是独立,有新概念产生则重定义
|
| | | TriggerType_AddThumpHitRate, # 提高重击概率 73
|
| | |
| | | TriggerType_SuperHitSuckBloodPer, # 暴击百分比吸血, 79
|
| | | TriggerType_BurnPer, # 灼烧伤害百分比 80
|
| | | TriggerType_BurnDisappear, # 灼烧消失触发 81
|
| | | ) = range(1, 82)
|
| | | TriggerType_SkillValue, # 增加技能伤害固定值 82
|
| | | TriggerType_HitSuccess, # 命中成功率 83
|
| | | ) = range(1, 84)
|
| | |
|
| | |
|
| | | #不可以佩戴翅膀的地图
|
| | |
| | |
|
| | | ##==================================================================================================
|
| | |
|
| | | # 前端自定义场景状态
|
| | | CustomSceneState_None = 0 # 无
|
| | | CustomSceneState_Fight = 1 # 战斗进行中
|
| | | CustomSceneState_Over = 2 # 已结束
|
| | |
|
| | | # 副本参与类型
|
| | | FB_JoinType = (
|
| | | FB_JoinType_None, # 默认无
|
| | |
| | | CME_Known:"δ֪",
|
| | | CME_Class_Horse:"坐骑",
|
| | | CME_Class_Wing:"翅膀",
|
| | | CME_Class_Official:"爵位", |
| | | CME_FB_RunDaily:"日常跑环", |
| | | CME_FB_RunFamily:"战盟跑环", |
| | | CME_Class_Official:"爵位",
|
| | | CME_FB_RunDaily:"日常跑环",
|
| | | CME_FB_RunFamily:"战盟跑环",
|
| | | }
|
| | |
|
| | | # 功能对应的事件记录类型
|