| | |
| | | import ChConfig
|
| | | import PlayerSuccess
|
| | | import PlayerWing
|
| | | import PlayerDogz
|
| | |
|
| | | import random
|
| | | import math
|
| | |
| | |
|
| | | itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
|
| | | wingItemExpInfo = None #材料翅膀精炼信息
|
| | | dogzEquipPlusExp = 0 #神兽装备强化熟练度
|
| | | # 检查不固定消耗道具
|
| | | if unfixedItemIDList:
|
| | | unfixedItemCostInfo = __CheckUnfixedItem(playerID, compoundID, makeItemData, itemPack, unfixedItemIndexList, |
| | | unfixedItem = GameWorld.GetGameData().GetItemByTypeID(unfixedItemIDList[0])
|
| | | if not unfixedItem:
|
| | | return
|
| | | if ItemCommon.GetIsDogzEquip(unfixedItem):
|
| | | unfixedItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
|
| | | else:
|
| | | unfixedItemPack = itemPack
|
| | | unfixedItemCostInfo = __CheckUnfixedItem(playerID, compoundID, makeItemData, unfixedItemPack, unfixedItemIndexList, |
| | | unfixedItemIDList, needUnfixedItemCount)
|
| | | if not unfixedItemCostInfo:
|
| | | return
|
| | | unfixedItemCostList, wingItemExpInfo = unfixedItemCostInfo
|
| | | unfixedItemCostList, wingItemExpInfo, dogzEquipPlusExp = unfixedItemCostInfo
|
| | |
|
| | | # 检查固定消耗道具
|
| | | if fixedItemIDList:
|
| | |
| | | # 扣不固定消耗物品
|
| | | if unfixedItemIDList:
|
| | | bindUnfixedIndexList, unbindUnfixedIndexList = unfixedItemCostList
|
| | | hasBind = ItemCommon.ReduceItem(curPlayer, itemPack, bindUnfixedIndexList + unbindUnfixedIndexList, needUnfixedItemCount, |
| | | hasBind = ItemCommon.ReduceItem(curPlayer, unfixedItemPack, bindUnfixedIndexList + unbindUnfixedIndexList, needUnfixedItemCount, |
| | | False, ChConfig.ItemDel_ItemCompound, drDict)
|
| | | makeItemBind = True if hasBind else makeItemBind
|
| | |
|
| | |
| | | # 合成成功
|
| | | if GameWorld.CanHappen(totalSuccRate, ShareDefine.Def_MaxRateValue):
|
| | | GameWorld.DebugLog("合成成功: makeItemID=%s,compoundCnt=%s,compoundBindCnt=%s" % (makeItemID, compoundCnt, compoundBindCnt), playerID)
|
| | | GiveNewCompoundItem(curPlayer, makeItemID, compoundCnt, compoundBindCnt, wingItemExpInfo, msgMark)
|
| | | GiveNewCompoundItem(curPlayer, makeItemID, compoundCnt, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp, msgMark)
|
| | | #成功合成1个物品成就
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundItemEx, compoundCnt, [makeItemID])
|
| | | #合成X阶X颜色X星级以上装备
|
| | |
| | | # 合成失败
|
| | | else:
|
| | | GameWorld.DebugLog("合成失败!")
|
| | | __SendDogzEquipRemainExpMail(playerID, dogzEquipPlusExp, False)
|
| | | ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Fail, 0)
|
| | | #curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Fail)
|
| | |
|
| | |
| | | def __CheckUnfixedItem(playerID, compoundID, makeItemData, itemPack, unfixedItemIndexList, unfixedItemIDList, needUnfixedItemCount):
|
| | | ## 检查不固定消耗道具, 只要客户端提交的数据有不符合要求的,则直接返回 None
|
| | | wingItemExpInfo = None
|
| | | dogzEquipPlusExp = 0
|
| | | unfixedItemTotalCount = 0
|
| | | unfixedItemCostList = [[], []] # [[绑定索引], [非绑定索引]]
|
| | | maxPackCount = itemPack.GetCount()
|
| | |
| | | #记录翅膀精炼值
|
| | | if curItem.GetType() == ChConfig.Def_ItemType_retWing:
|
| | | wingItemExpInfo = PlayerWing.GetWingItemChangeExp(curItem, ItemCommon.GetItemClassLV(makeItemData))
|
| | | |
| | | elif ItemCommon.GetIsDogzEquip(curItem):
|
| | | equipExpEff = ItemCommon.GetItemEffectByEffectID(curItem, ChConfig.Def_Effect_DogzEquipPlusExp)
|
| | | baseExp = 0 if not equipExpEff else equipExpEff.GetEffectValue(0)
|
| | | plusExp = curItem.GetUserAttrByIndex(ShareDefine.Def_IudetDogzEquipPlus, 1)
|
| | | dogzEquipPlusExp += (baseExp + plusExp)
|
| | | GameWorld.DebugLog(" 神兽合成材料: index=%s,itemID=%s,baseExp=%s,plusExp=%s" % (index, itemID, baseExp, plusExp))
|
| | | |
| | | if unfixedItemTotalCount < needUnfixedItemCount:
|
| | | GameWorld.Log("不固定消耗道具不足,无法合成!ID=%s,unfixedItemIDList=%s,needUnfixedItemCount=%s > unfixedItemTotalCount=%s"
|
| | | % (compoundID, unfixedItemIDList, needUnfixedItemCount, unfixedItemTotalCount), playerID)
|
| | | return
|
| | |
|
| | | return unfixedItemCostList, wingItemExpInfo
|
| | | return unfixedItemCostList, wingItemExpInfo, dogzEquipPlusExp
|
| | |
|
| | |
|
| | | def __CheckFixedItem(playerID, compoundID, itemPack, fixedItemIndexList, fixedItemIDList, fixedItemCountList, compoundCnt):
|
| | |
| | | # @param newItem: 新物品
|
| | | # @param itemCount: 合成数量
|
| | | # @return None
|
| | | def GiveNewCompoundItem(curPlayer, newItemID, itemCount, compoundBindCnt, wingItemExpInfo, msgMark):
|
| | | def GiveNewCompoundItem(curPlayer, newItemID, itemCount, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp, msgMark):
|
| | | compoundUnBindCnt = itemCount - compoundBindCnt
|
| | |
|
| | | if compoundBindCnt > 0:
|
| | | userData = __GivePlayerCompoundItem(curPlayer, newItemID, compoundBindCnt, True, wingItemExpInfo)
|
| | | userData = __GivePlayerCompoundItem(curPlayer, newItemID, compoundBindCnt, True, wingItemExpInfo, dogzEquipPlusExp)
|
| | | if compoundUnBindCnt > 0:
|
| | | userData = __GivePlayerCompoundItem(curPlayer, newItemID, compoundUnBindCnt, False, wingItemExpInfo)
|
| | | userData = __GivePlayerCompoundItem(curPlayer, newItemID, compoundUnBindCnt, False, wingItemExpInfo, dogzEquipPlusExp)
|
| | |
|
| | | if userData == None:
|
| | | return
|
| | |
| | | #curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess)
|
| | | return True
|
| | |
|
| | | def __GivePlayerCompoundItem(curPlayer, newItemID, itemCount, isBind, wingItemExpInfo):
|
| | | def __GivePlayerCompoundItem(curPlayer, newItemID, itemCount, isBind, wingItemExpInfo, dogzEquipPlusExp):
|
| | | playerID = curPlayer.GetPlayerID()
|
| | | curSingleItem = ItemControler.GetOutPutItemObj(newItemID, itemCount, isBind)
|
| | | if not curSingleItem:
|
| | |
| | |
|
| | | if wingFinalExp:#继承翅膀精炼值
|
| | | PlayerWing.WingProgressUP(curSingleItem, wingFinalExp, materialItemDict)
|
| | | if dogzEquipPlusExp:#继承神兽装备熟练度
|
| | | dogzEquipLV, dogzEquipExp = PlayerDogz.GetDogzEquipPlusLVExpInfo(curSingleItem.GetItemColor(), curSingleItem.GetEquipPlace(), dogzEquipPlusExp)
|
| | | curSingleItem.AddUserAttr(ShareDefine.Def_IudetDogzEquipPlus, dogzEquipLV)
|
| | | curSingleItem.AddUserAttr(ShareDefine.Def_IudetDogzEquipPlus, dogzEquipExp)
|
| | | remainExp = max(0, dogzEquipPlusExp - dogzEquipExp)
|
| | | GameWorld.DebugLog("合成神兽装备成功, dogzEquipLV=%s,dogzEquipExp=%s,remainExp=%s,总EXP=%s" |
| | | % (dogzEquipLV, dogzEquipExp, remainExp, dogzEquipPlusExp), playerID)
|
| | | __SendDogzEquipRemainExpMail(playerID, remainExp, True)
|
| | | |
| | | userData = curSingleItem.GetUserData()
|
| | | if not ItemControler.PlayerItemControler(curPlayer).PutInItem(IPY_GameWorld.rptItem, curSingleItem,
|
| | | event=[ChConfig.ItemGive_ItemCompound, False, {}]):
|
| | |
| | |
|
| | | return userData
|
| | |
|
| | | def __SendDogzEquipRemainExpMail(playerID, remainExp, isSucc):
|
| | | if not remainExp:
|
| | | return
|
| | | |
| | | expItemID = IpyGameDataPY.GetFuncCfg("DogzAssist", 5)
|
| | | itemData = GameWorld.GetGameData().GetItemByTypeID(expItemID)
|
| | | if not itemData:
|
| | | return
|
| | | |
| | | effect = ItemCommon.GetItemEffectByEffectID(itemData, ChConfig.Def_Effect_DogzEquipPlusExp)
|
| | | if not effect:
|
| | | GameWorld.ErrLog("神兽装备合成返回熟练度物品ID错误! expItemID=%s,remainExp=%s" % (expItemID, remainExp), playerID)
|
| | | return
|
| | | baseExp = effect.GetEffectValue(0)
|
| | | if not baseExp:
|
| | | GameWorld.ErrLog("神兽装备合成返回熟练度物品ID错误! expItemID=%s,baseExp=%s,remainExp=%s" |
| | | % (expItemID, baseExp, remainExp), playerID)
|
| | | return
|
| | | |
| | | giveItemCount = int(remainExp/baseExp)
|
| | | if giveItemCount <= 0:
|
| | | return
|
| | | |
| | | mailTypeKey = "DogzComposeSuc" if isSucc else "DogzComposeLose"
|
| | | GameWorld.DebugLog("合成神兽装备, 返还强化熟练度=%s,baseExp=%s,expItemID=%s,giveItemCount=%s" |
| | | % (remainExp, baseExp, expItemID, giveItemCount), playerID)
|
| | | |
| | | isBind = 1
|
| | | PlayerControl.SendMailByKey(mailTypeKey, [playerID], [[expItemID, giveItemCount, isBind]])
|
| | | return
|
| | |
|