ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1403,6 +1403,7 @@
                        ("BYTE", "PackType", 0),
                        ("BYTE", "CheckPack", 0),
                        ("BYTE", "IsActType", 0),
                        ("DWORD", "DailyMaxCount", 0),
                        ("BYTE", "DailyFreeCount", 0),
                        ("list", "TreasureCountList", 0),
                        ("char", "RecycleItemMail", 0),
@@ -4619,23 +4620,24 @@
    def GetPackType(self): return self.attrTuple[1] # 放入背包 BYTE
    def GetCheckPack(self): return self.attrTuple[2] # 是否检查背包 BYTE
    def GetIsActType(self): return self.attrTuple[3] # 是否活动寻宝 BYTE
    def GetDailyFreeCount(self): return self.attrTuple[4] # 每日免费次数 BYTE
    def GetTreasureCountList(self): return self.attrTuple[5] # 抽奖次数列表 list
    def GetRecycleItemMail(self): return self.attrTuple[6] # 重置回收道具邮件,如果有配置回收邮件key,则重置时会回收多余的寻宝道具 char
    def GetCostItemID(self): return self.attrTuple[7] # 消耗道具ID DWORD
    def GetCostItemCountList(self): return self.attrTuple[8] # 消耗个数列表 list
    def GetCostMoneyType(self): return self.attrTuple[9] # 消耗货币类型 BYTE
    def GetCostMoneyList(self): return self.attrTuple[10] # 消耗货币列表 list
    def GetEnsureCount(self): return self.attrTuple[11] # 每x次必出 WORD
    def GetOnceLucky(self): return self.attrTuple[12] # 单次幸运值 BYTE
    def GetFullLucky(self): return self.attrTuple[13] # 满幸运值 WORD
    def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
    def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
    def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
    def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
    def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
    def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
    def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
    def GetDailyMaxCount(self): return self.attrTuple[4] # 每日最大次数 DWORD
    def GetDailyFreeCount(self): return self.attrTuple[5] # 每日免费次数 BYTE
    def GetTreasureCountList(self): return self.attrTuple[6] # 抽奖次数列表 list
    def GetRecycleItemMail(self): return self.attrTuple[7] # 重置回收道具邮件,如果有配置回收邮件key,则重置时会回收多余的寻宝道具 char
    def GetCostItemID(self): return self.attrTuple[8] # 消耗道具ID DWORD
    def GetCostItemCountList(self): return self.attrTuple[9] # 消耗个数列表 list
    def GetCostMoneyType(self): return self.attrTuple[10] # 消耗货币类型 BYTE
    def GetCostMoneyList(self): return self.attrTuple[11] # 消耗货币列表 list
    def GetEnsureCount(self): return self.attrTuple[12] # 每x次必出 WORD
    def GetOnceLucky(self): return self.attrTuple[13] # 单次幸运值 BYTE
    def GetFullLucky(self): return self.attrTuple[14] # 满幸运值 WORD
    def GetLuckyRateFormat(self): return self.attrTuple[15] # 幸运格子概率公式 char
    def GetLuckyGridNum(self): return self.attrTuple[16] # 幸运格子编号 BYTE
    def GetGridNumMaxLimitInfo(self): return self.attrTuple[17] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
    def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
    def GetNotifyKey(self): return self.attrTuple[19] # 广播key char
    def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
    def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD
# 寻宝产出库表
class IPY_TreasureHouse():