ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3799,6 +3799,19 @@
#  @return None
def UsePassiveTriggerSkill(attacker, curSkill, target, tick, isEnhanceSkill=False):
    result = False    # 攻击结果
    #镜像单次攻击统计,查单次攻击无限触发被动死循环临时代码
    if PyGameData.g_singleAtkRecordList != None and (attacker and attacker.GetDictByKey(ChConfig.Def_PlayerKey_MirrorBattleID)):
        atkID = attacker.GetID()
        tagID = target.GetID() if target else 0
        skillID = curSkill.GetSkillID()
        PyGameData.g_singleAtkRecordList.append([atkID, tagID, skillID])
        #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList))
        if len(PyGameData.g_singleAtkRecordList) >= 50:
            GameWorld.SendGameError("MirrorAIAtkDepthError", str(PyGameData.g_singleAtkRecordList))
            PyGameData.g_singleAtkRecordList = None
            return result
    if curSkill.GetTag() == 0 and not isEnhanceSkill:
        
        # 当技能类型为被动技能并且tag字段为0,则此技能为媒介用于触发技能 SkillEnhance1 SkillEnhance2