hxp
2019-01-22 92126566b642cdb2be53291c8e8e64c7a623782e
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1582,7 +1582,7 @@
            # 理论伤害一致, 多加点预算伤害避免计算误差
            #hurtValue = min(ShareDefine.Def_UpperLimit_DWord, hurtValue+10)
            #atkObj.SetDict(ChConfig.Def_PlayerKey_ClientMaxHurtValue, int(hurtValue*1.2))
            hurtValue = atkObj.GetMaxAtk()*atkSkillPer*20   # 加入被动计算不准确改成估算
            hurtValue = atkObj.GetMaxAtk()*atkSkillPer*40   # 加入被动计算不准确改成估算
            
        clientValue, hurtType = SkillShell.GetClientHurtByObj(defObj.GetID(), defObjType)
        if clientValue <= hurtValue: