ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -129,16 +129,12 @@
                        ("BYTE", "ItemType", 1),
                        ("BYTE", "ItemColor", 1),
                        ("BYTE", "IsSuit", 1),
                        ("BYTE", "FixedLegendAttrCount", 0),
                        ("BYTE", "GoodLegendAttrCount", 0),
                        ("BYTE", "OtherLegendAttrCount", 0),
                        ("list", "LegendAttrCountInfo", 0),
                        ),
                "EquipLegendAttrType":(
                        ("BYTE", "ItemType", 1),
                        ("list", "FixedLegendAttrList", 0),
                        ("list", "GoodLegendAttrList", 0),
                        ("list", "CommLegendAttrList", 0),
                        ("dict", "LegendAttrTypeLib", 0),
                        ),
                "EquipLegendAttrLib":(
@@ -1405,6 +1401,12 @@
                        ("list", "Rank", 0),
                        ("list", "Award", 0),
                        ),
                "ItemWashMax":(
                        ("BYTE", "Type", 1),
                        ("BYTE", "Star", 1),
                        ("WORD", "LevelMax", 0),
                        ),
                }
@@ -1611,32 +1613,24 @@
        self.ItemType = 0
        self.ItemColor = 0
        self.IsSuit = 0
        self.FixedLegendAttrCount = 0
        self.GoodLegendAttrCount = 0
        self.OtherLegendAttrCount = 0
        self.LegendAttrCountInfo = []
        return
        
    def GetItemType(self): return self.ItemType # 物品类型
    def GetItemColor(self): return self.ItemColor # 物品颜色
    def GetIsSuit(self): return self.IsSuit # 是否套装
    def GetFixedLegendAttrCount(self): return self.FixedLegendAttrCount # 固定传奇属性条数
    def GetGoodLegendAttrCount(self): return self.GoodLegendAttrCount # 追求传奇属性保底条数
    def GetOtherLegendAttrCount(self): return self.OtherLegendAttrCount # 其他随机传奇属性条数
    def GetLegendAttrCountInfo(self): return self.LegendAttrCountInfo # 传奇属性条数信息 [[条数, [属性类型库编号, ...]], ...]
# 装备传奇属性类型表
class IPY_EquipLegendAttrType():
    
    def __init__(self):
        self.ItemType = 0
        self.FixedLegendAttrList = []
        self.GoodLegendAttrList = []
        self.CommLegendAttrList = []
        self.LegendAttrTypeLib = {}
        return
        
    def GetItemType(self): return self.ItemType # 物品类型
    def GetFixedLegendAttrList(self): return self.FixedLegendAttrList # 固定传奇属性列表
    def GetGoodLegendAttrList(self): return self.GoodLegendAttrList # 追求传奇属性列表
    def GetCommLegendAttrList(self): return self.CommLegendAttrList # 一般传奇属性列表
    def GetLegendAttrTypeLib(self): return self.LegendAttrTypeLib # 传奇属性类型库 {属性类型库编号:[属性ID,...], ...}
# 装备传奇属性值库表
class IPY_EquipLegendAttrLib():
@@ -4295,6 +4289,19 @@
    def GetWorldLV(self): return self.WorldLV # 世界等级
    def GetRank(self): return self.Rank # 排名
    def GetAward(self): return self.Award # 奖励 [[独立概率万分率,[物品ID,数量,拍品分组]],..]
# 装备洗练等级上限
class IPY_ItemWashMax():
    def __init__(self):
        self.Type = 0
        self.Star = 0
        self.LevelMax = 0
        return
    def GetType(self): return self.Type # 按装备位对应类型查找
    def GetStar(self): return self.Star #  装备星数
    def GetLevelMax(self): return self.LevelMax # 洗练等级上限
def Log(msg, playerID=0, par=0):
@@ -4600,6 +4607,8 @@
        self.ipyEquipPlusEvolveLen = len(self.ipyEquipPlusEvolveCache)
        self.ipyFamilyBossAwardCache = self.__LoadFileData("FamilyBossAward", IPY_FamilyBossAward)
        self.ipyFamilyBossAwardLen = len(self.ipyFamilyBossAwardCache)
        self.ipyItemWashMaxCache = self.__LoadFileData("ItemWashMax", IPY_ItemWashMax)
        self.ipyItemWashMaxLen = len(self.ipyItemWashMaxCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
        Log("IPY_DataMgr InitOK!")
        return
@@ -5046,6 +5055,8 @@
    def GetEquipPlusEvolveByIndex(self, index): return self.ipyEquipPlusEvolveCache[index]
    def GetFamilyBossAwardCount(self): return self.ipyFamilyBossAwardLen
    def GetFamilyBossAwardByIndex(self, index): return self.ipyFamilyBossAwardCache[index]
    def GetItemWashMaxCount(self): return self.ipyItemWashMaxLen
    def GetItemWashMaxByIndex(self, index): return self.ipyItemWashMaxCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData