| | |
| | |
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| | |
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| | | ## 更新当前已通关关卡
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| | | def SetZhuXianTowerCurPassLV(curPlayer, passlv, costTime=0):
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| | | def SetZhuXianTowerCurPassLV(curPlayer, passlv, costSeconds=0):
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerPassLV, passlv)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, costSeconds)
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| | | #更新诛仙塔排行榜
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| | | saveTime = 10000-costTime/1000
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passlv, saveTime)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, saveTime)
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| | | PlayerBillboard.UpdateZhuXianTowerBillboard(curPlayer)
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| | | GameWorld.DebugLog(' 更新诛仙塔已通关数 %s' % passlv)
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| | | return
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| | |
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| | |
| | | isFirstS = 0
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| | | if fbLevel != __GetZhuXianTowerCurPassLV(curPlayer) and curStar == Def_MaxStar:
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| | | #更新关卡
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| | | SetZhuXianTowerCurPassLV(curPlayer, fbLevel, costTime)
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| | | SetZhuXianTowerCurPassLV(curPlayer, fbLevel, costTime/1000)
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| | |
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| | | isFirstS = 1 #是否首次S通关
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| | | gameFB.SetGameFBDict(FBDict_isFirstS, isFirstS)
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