xdh
2018-08-23 94374c183c35fc4ba13ec7c675b35dd49b3a1386
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -41,6 +41,7 @@
import EventShell
import NPCCommon
import PetControl
import QuestCommon
#GameWorld.ImportAll("Script\\Skill\\", "SkillBoosts")
GameWorld.ImportAll("Script\\Skill\\", "PassiveBuff")
@@ -95,6 +96,15 @@
                    return
            if key == "MountLv":
                if PlayerHorse.GetHorseSumLV(curPlayer) < value:
                    return
            # 多加一种任务判断
            if key == "OpenSkillSlots":
                # 主线任务完成时会设置标志可进地图标志
                mission_1 = QuestCommon.GetCommonMission(curPlayer)
                if not mission_1:
                    return
                if strIndex > mission_1.GetProperty("OpenSkillSlots"):
                    return
                
    PlayerControl.NomalDictSetProperty(curPlayer, 
@@ -344,6 +354,7 @@
             4511:ChConfig.TriggerType_AttackAddFinalValue,   #攻击增加输出伤害11
             4512:ChConfig.TriggerType_ReduceHurtHPPer, # 百分比减少攻击计算后伤害 
             4513:ChConfig.TriggerType_AttackAddFinalValue,   #攻击增加输出伤害11
             4515:ChConfig.TriggerType_AddIceAtkPer,    # BUFF类:攻击附加真实伤害百分比
             803:ChConfig.TriggerType_BloodShield,  # 血盾
             806:ChConfig.TriggerType_BloodShield,  # 血盾
             808:ChConfig.TriggerType_BloodShield,  # 血盾