ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
@@ -56,7 +56,7 @@
    
    # 通知子服玩家退出跨服服务器
    playerID = curPlayer.GetPlayerID()
    serverGroupID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ServerGroupID)
    serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
    GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_ExitCrossServer, playerID, [serverGroupID])
    
    # 设置非跨服状态,踢下线
@@ -77,6 +77,7 @@
    ## 玩家退出跨服处理,本服的逻辑处理
    GameWorld.Log("DoExitCrossRealm...", curPlayer.GetPlayerID())
    curPlayer.SetVisible(True)
    curPlayer.RefreshView()
    curPet = curPlayer.GetPetMgr().GetFightPet()
    if curPet:
        curPet.SetVisible(True)