| | |
| | | import PlayerFamilyTech
|
| | | import PlayerFamilyZhenfa
|
| | | import PlayerCostRebate
|
| | | import PlayerActLunhuidian
|
| | | import PlayerActGarbageSorting
|
| | | import GY_Query_CrossRealmReg
|
| | | import PlayerTongTianLing
|
| | |
| | | PlayerActivity.OnPayMoneyActivity(curPlayer, type_Price, price)
|
| | | #转盘活动
|
| | | PlayerActTurntable.OnPlayerUseGold(curPlayer, type_Price, price)
|
| | | #轮回殿
|
| | | PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_PayMoney, type_Price, price)
|
| | |
|
| | | unitPrice = price if quantity == 1 else int(math.ceil(price * 1.0 / quantity)) # 单价
|
| | | #reason_name = "Unknown" if not costType else costType
|