hxp
2019-07-08 981c670ae8cf648f28be73b868b38aac2a7bfec1
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -24,8 +24,9 @@
import datetime
import PlayerFamily
import PlayerDBGSEvent
import GameWorldActionControl
import PlayerViewCache
import PlayerFBHelpBattle
import PlayerFairyDomain
import ChPyNetSendPack
import NetPackCommon
import PlayerDuJie
@@ -39,6 +40,7 @@
def DoLogic_GameServer_OnHour(tick):
    #处理这个小时发出的邮件
    #GameWorld.GetMailManager().ProcessAllMail()
    PlayerFairyDomain.OnHour()
    return
## 处理玩家每日响应
@@ -57,8 +59,6 @@
    #家族更新
    PlayerFamily.FamilyOnDay(tick)
    
    #合服活动
    #GameWorldMixServerCampaign.MixServerOnDay()
    playerManager = GameWorld.GetPlayerManager()
    for i in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(i)
@@ -77,6 +77,10 @@
    PlayerDuJie.OnDayEx()
    #副本助战
    PlayerFBHelpBattle.HelpBattleOnDay()
    #玩家缓存
    PlayerViewCache.DoOnDayEx()
    #缥缈OnDay
    PlayerFairyDomain.OnDayEx()
    playerManager = GameWorld.GetPlayerManager()
    for i in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(i)
@@ -175,6 +179,9 @@
#  @remarks 函数详细说明.
def PlayerOnDay(curPlayer):
    
    if GameWorld.IsCrossServer():
        return
    #通知开服天数
    Sync_OpenServerDay(curPlayer)