| | |
| | | self.tagLV = 0
|
| | | self.tagJob = 0
|
| | | self.tagScore = 0
|
| | | self.tagFace = 0
|
| | | self.tagFacePic = 0
|
| | | return
|
| | |
|
| | | class ArenaBattleRec():
|
| | |
| | | self.tagPlayerID = 0 # 小于10000的为机器人ID
|
| | | self.tagLV = 0
|
| | | self.tagJob = 0
|
| | | self.tagFace = 0
|
| | | self.tagFacePic = 0
|
| | | self.tagScore = 0
|
| | |
|
| | | self.addScore = 0
|
| | |
| | | value4 tagScore 目标积分,非实时积分,一般机器人时有用
|
| | | strValue1 resultInfo isWin,addScore
|
| | | strValue2 updInfo isDispose,updScore
|
| | | strValue3 faceInfo face,facePic
|
| | | '''
|
| | |
|
| | | ''' 榜单数据 '''
|
| | |
| | | def SetArenaBillRealmLV(billData, realmLV): return billData.SetValue1(realmLV)
|
| | | def GetArenaBillLV(billData): return billData.GetValue2()
|
| | | def SetArenaBillLV(billData, lv): billData.SetValue2(lv)
|
| | | def GetArenaBillFace(billData): return billData.GetValue3()
|
| | | def SetArenaBillFace(billData, face): billData.SetValue3(face)
|
| | | def GetArenaBillFacePic(billData): return billData.GetValue4()
|
| | | def SetArenaBillFacePic(billData, facePic): billData.SetValue4(facePic)
|
| | | def GetArenaBillScore(billData): return billData.GetCmpValue()
|
| | | def SetArenaBillScore(billData, score): return billData.SetCmpValue(score)
|
| | | def GetArenaBillFightPower(billData): return billData.GetCmpValue2() * ShareDefine.Def_PerPointValue + billData.GetCmpValue3()
|
| | | def SetArenaBillFightPower(billData, fightPower):
|
| | | billData.SetCmpValue2(fightPower / ShareDefine.Def_PerPointValue)
|
| | | billData.SetCmpValue3(fightPower % ShareDefine.Def_PerPointValue)
|
| | | return
|
| | |
|
| | | def RepairArenaBillboardFightPower():
|
| | | ## 修正竞技场榜单的战力数据,支持20亿,bt3_1.100.1 下次大版本更新后可删除
|
| | | |
| | | repairStateKey = "RepairArenaBillboardFightPower"
|
| | | repairState = PlayerDBGSEvent.GetDBGSTrig_ByKey(repairStateKey)
|
| | | if repairState:
|
| | | GameWorld.DebugLog("=== 已经修正竞技场榜单数据 ===")
|
| | | return
|
| | | |
| | | GameWorld.Log("=== 修正竞技场榜单数据 Start ===")
|
| | | |
| | | worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ArenaWorldLV, worldLV)
|
| | | GameWorld.Log(" SetDBGSTrig_ByKey %s=%s" % (PlayerDBGSEvent.Def_ArenaWorldLV, worldLV))
|
| | | |
| | | robotMaxCount = IpyGameDataPY.GetFuncCfg("ArenaRobot", 1)
|
| | | __RandRobotLVList(robotMaxCount)
|
| | | GameWorld.Log(" PyGameData.g_arenaRobotLVList len=%s, %s" % (len(PyGameData.g_arenaRobotLVList), PyGameData.g_arenaRobotLVList))
|
| | | |
| | | billBoard = GameWorld.GetBillboard().FindBillboard(ShareDefine.Def_BT_Arena)
|
| | | if not billBoard:
|
| | | return
|
| | | |
| | | for index in xrange(billBoard.GetCount()):
|
| | | |
| | | order = index + 1
|
| | | billBoardData = billBoard.At(index)
|
| | | if not billBoardData:
|
| | | continue
|
| | | |
| | | playerID = billBoardData.GetID()
|
| | | fightPower = billBoardData.GetCmpValue2() # 旧战力只存在比较值2
|
| | | |
| | | if playerID <= MaxRobotID:
|
| | | curLV = GetArenaBillLV(billBoardData)
|
| | | updLV = curLV
|
| | | if index < len(PyGameData.g_arenaRobotLVList):
|
| | | updLV = PyGameData.g_arenaRobotLVList[index]
|
| | | GameWorld.Log(" 修正机器人等级: order=%s,playerID=%s,curLV=%s,updLV=%s" |
| | | % (order, playerID, curLV, updLV))
|
| | | SetArenaBillLV(billBoardData, updLV)
|
| | | SetArenaBillFightPower(billBoardData, 0)
|
| | | continue
|
| | | |
| | | curCache = PlayerViewCache.FindViewCache(playerID)
|
| | | if curCache:
|
| | | cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
|
| | | fightPower = cacheDict["FightPower"]
|
| | | |
| | | SetArenaBillFightPower(billBoardData, fightPower)
|
| | | GameWorld.Log(" 修正真玩家战力: order=%s,playerID=%s,fightPower=%s,cmpValue2=%s,cmpValue3=%s" |
| | | % (order, playerID, fightPower, billBoardData.GetCmpValue2(), billBoardData.GetCmpValue3()))
|
| | | |
| | | billBoard.Sort()
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(repairStateKey, 1)
|
| | | GameWorld.Log("=== 修正竞技场榜单的战力数据 OK ===")
|
| | | return
|
| | |
|
| | | def OnServerStart():
|
| | |
| | | battleRec.isDispose = int(updInfo[0] if len(updInfo) > 0 else 0)
|
| | | battleRec.updScore = int(updInfo[1] if len(updInfo) > 1 else 0)
|
| | |
|
| | | strValue3 = recData.GetStrValue3()
|
| | | faceInfo = strValue3.split(",") if strValue3 else []
|
| | | battleRec.tagFace = int(faceInfo[0] if len(faceInfo) > 0 else 0)
|
| | | battleRec.tagFacePic = int(faceInfo[1] if len(faceInfo) > 1 else 0)
|
| | | |
| | | battleRecList = GetPlayerArenaBattleRecList(playerID)
|
| | | battleRecList.append(battleRec)
|
| | |
|
| | |
| | | else:
|
| | | __ResetArenaRobotBillboard()
|
| | |
|
| | | RepairArenaBillboardFightPower()
|
| | | return
|
| | |
|
| | | def OnServerClose():
|
| | |
| | |
|
| | | recData.SetStrValue1("%s,%s" % (int(battleRec.isWin), battleRec.addScore))
|
| | | recData.SetStrValue2("%s,%s" % (int(battleRec.isDispose), battleRec.updScore))
|
| | | recData.SetStrValue3("%s,%s" % (battleRec.tagFace, battleRec.tagFacePic))
|
| | |
|
| | | return
|
| | |
|
| | |
| | | SetArenaBillRealmLV(billData, cacheDict["RealmLV"])
|
| | | SetArenaBillLV(billData, cacheDict["LV"])
|
| | | SetArenaBillFightPower(billData, cacheDict["FightPower"])
|
| | | SetArenaBillFace(billData, cacheDict.get("Face", 0))
|
| | | SetArenaBillFacePic(billData, cacheDict.get("FacePic", 0))
|
| | | else:
|
| | | if matchIndex < len(PyGameData.g_arenaRobotLVList):
|
| | | robotLV = PyGameData.g_arenaRobotLVList[matchIndex] # 同步更新机器人榜单变化等级
|
| | |
| | | matchPlayer.tagLV = GetArenaBillLV(billData)
|
| | | matchPlayer.tagJob = GetArenaBillJob(billData)
|
| | | matchPlayer.tagScore = GetArenaBillScore(billData)
|
| | | matchPlayer.tagFace = GetArenaBillFace(billData)
|
| | | matchPlayer.tagFacePic = GetArenaBillFacePic(billData)
|
| | |
|
| | | GameWorld.DebugLog(" %s 匹配在榜单上的: tagPlayerID=%s,tagLV=%s,tagScore=%s,matchOrder=%s"
|
| | | % (i + 1, matchPlayer.tagPlayerID, matchPlayer.tagLV, matchPlayer.tagScore, matchOrder), playerID)
|
| | |
| | | matchInfo.Job = matchPlayer.tagJob
|
| | | matchInfo.LV = matchPlayer.tagLV
|
| | | matchInfo.Score = matchPlayer.tagScore
|
| | | matchInfo.Face = matchPlayer.tagFace
|
| | | matchInfo.FacePic = matchPlayer.tagFacePic
|
| | |
|
| | | # 玩家读取额外信息, 机器人其他信息不处理,这里直接读最新的查看缓存,防止刷新不及时(并不是实时数据,只是相对实时,前端可自行控制刷新频率)
|
| | | if matchInfo.PlayerID > MaxRobotID:
|
| | |
| | | matchInfo.RealmLV = cacheDict["RealmLV"]
|
| | | matchInfo.FightPower = fightPower % ShareDefine.Def_PerPointValue
|
| | | matchInfo.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
|
| | | matchInfo.Face = cacheDict.get("Face", 0)
|
| | | matchInfo.FacePic = cacheDict.get("FacePic", 0)
|
| | | else:
|
| | | # 此处机器人的暂忽略等级变化的同步,仅在刷新、更新积分时同步,此处省略查询机器人所属榜单排名
|
| | | pass
|
| | |
| | |
|
| | | curScore = playerScore
|
| | | isFindTag = False
|
| | | tagLV, tagJob, tagScore = 0, 0, 0
|
| | | tagLV, tagJob, tagScore, tagFace, tagFacePic = 0, 0, 0, 0, 0
|
| | | tagRealmLV, tagFightPower, tagAccID = 0, 0, "" # 机器人无值
|
| | |
|
| | | # 先找匹配列表
|
| | |
| | | for matchPlayer in matchList:
|
| | | if matchPlayer.tagPlayerID == tagPlayerID:
|
| | | isFindTag = True
|
| | | tagLV, tagJob, tagScore = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore
|
| | | tagLV, tagJob, tagScore, tagFace, tagFacePic = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore, matchPlayer.tagFace, matchPlayer.tagFacePic
|
| | | GameWorld.DebugLog(" 对手在匹配列表中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
|
| | | break
|
| | |
|
| | |
| | | for battleRec in curBattleRecList:
|
| | | if battleRec.tagPlayerID == tagPlayerID:
|
| | | isFindTag = True
|
| | | tagLV, tagJob, tagScore = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore
|
| | | tagLV, tagJob, tagScore, tagFace, tagFacePic = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore, battleRec.tagFace, battleRec.tagFacePic
|
| | | GameWorld.DebugLog(" 对手在对战记录中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
|
| | | break
|
| | |
|
| | |
| | | battleRec.addScore = addScore
|
| | | battleRec.isDispose = 1
|
| | | battleRec.updScore = updScore
|
| | | battleRec.tagFace = tagFace
|
| | | battleRec.tagFacePic = tagFacePic
|
| | | curBattleRecList.append(battleRec)
|
| | | if len(curBattleRecList) > battleRecMaxCount:
|
| | | curBattleRecList = curBattleRecList[len(curBattleRecList) - battleRecMaxCount:]
|
| | |
| | | tagBattleRec.addScore = tagAddScore
|
| | | tagBattleRec.isDispose = 1 if tagOnline else 0
|
| | | tagBattleRec.updScore = updTagScore
|
| | | tagBattleRec.tagFace = face
|
| | | tagBattleRec.tagFacePic = facePic
|
| | | tagBattleRecList.append(tagBattleRec)
|
| | | if len(tagBattleRecList) > battleRecMaxCount:
|
| | | tagBattleRecList = tagBattleRecList[len(tagBattleRecList) - battleRecMaxCount:]
|
| | |
| | | recInfo.AddScoreLen = len(recInfo.AddScore)
|
| | | recInfo.IsWin = battleRec.isWin
|
| | | recInfo.Time = battleRec.battleTime
|
| | | recInfo.Face = battleRec.tagFace
|
| | | recInfo.FacePic = battleRec.tagFacePic
|
| | |
|
| | | if recInfo.PlayerID > MaxRobotID:
|
| | | curCache = PlayerViewCache.FindViewCache(recInfo.PlayerID)
|