ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py
@@ -70,7 +70,7 @@
    def GetSyncDict(self):
        # Value 暂时只同步1~2
        syncDict = {"PlayerID":self.GetPlayerID(), "Value1":self.GetValue1(), "Value2":self.GetValue2()}
        syncDict.update(PlayerViewCache.GetShotCacheDict(self.GetPlayerID(), "PlayerID", "FightPower", "ServerID", "OfflineValue"))
        syncDict.update(PlayerViewCache.GetShotCacheDict(self.GetPlayerID(), "PlayerID", "FightPower", "ServerID", "OfflineValue", "Face", "FacePic"))
        return syncDict
    
class PyFuncTeam():
@@ -127,7 +127,7 @@
        ApplyList = []
        if applyDetail:
            for applyID in ApplyIDList[::-1]:
                applyPlayerDict = PlayerViewCache.GetShotCacheDict(applyID, "PlayerID", "FightPower", "ServerID")
                applyPlayerDict = PlayerViewCache.GetShotCacheDict(applyID, "PlayerID", "FightPower", "ServerID", "Face", "FacePic")
                if not applyPlayerDict:
                    ApplyIDList.remove(applyID)
                else:
@@ -827,6 +827,8 @@
            mem.LV = memberInfo.get("LV", 0)
            mem.Job = memberInfo.get("Job", 0)
            mem.RealmLV = memberInfo.get("RealmLV", 0)
            mem.Face = memberInfo.get("Face", 0)
            mem.FacePic = memberInfo.get("FacePic", 0)
            mem.FightPower = memberInfo.get("FightPower", 0) % ChConfig.Def_PerPointValue
            mem.FightPowerEx = memberInfo.get("FightPower", 0) / ChConfig.Def_PerPointValue
            mem.Value1 = memberInfo["Value1"]
@@ -888,6 +890,8 @@
        mem.LV = memberInfo.get("LV", 0)
        mem.Job = memberInfo.get("Job", 0)
        mem.RealmLV = memberInfo.get("RealmLV", 0)
        mem.Face = memberInfo.get("Face", 0)
        mem.FacePic = memberInfo.get("FacePic", 0)
        mem.FightPower = memberInfo.get("FightPower", 0) % ChConfig.Def_PerPointValue
        mem.FightPowerEx = memberInfo.get("FightPower", 0) / ChConfig.Def_PerPointValue
        mem.OfflineValue = memberInfo.get("OfflineValue", 0)
@@ -905,6 +909,8 @@
        applyP.LV = applyInfo["LV"]
        applyP.Job = applyInfo["Job"]
        applyP.RealmLV = applyInfo["RealmLV"]
        applyP.Face = applyInfo.get("Face", 0)
        applyP.FacePic = applyInfo.get("FacePic", 0)
        applyP.FightPower = applyInfo["FightPower"] % ChConfig.Def_PerPointValue
        applyP.FightPowerEx = applyInfo["FightPower"] / ChConfig.Def_PerPointValue
        applyList.append(applyP)