ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -90,6 +90,13 @@
#  @remarks 函数详细说明.
def OnNPCDie(curNPC,HurtType,HurtID):
    PassiveBuffEffMng.GetPassiveEffManager().RemovePassiveEff((curNPC.GetID(), IPY_GameWorld.gotNPC))
    # 召唤NPC死亡触发被动技能
    owner = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curNPC)
    if owner:
        PassiveBuffEffMng.OnPassiveSkillTrigger(owner, None, None, ChConfig.TriggerType_SummonDie,
                                                GameWorld.GetGameWorld().GetTick())
    callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnDie"))
    if callFunc == None:
        return None