ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -105,6 +105,7 @@
import PlayerFlashSale
import PlayerFlashGiftbag
import PlayerCostRebate
import PlayerActTotalRecharge
import PlayerSpringSale
import PlayerFairyCeremony
import ChNetSendPack
@@ -487,6 +488,8 @@
    
    #消费返利
    PlayerCostRebate.OnPlayerLogin(curPlayer)
    #累计充值
    PlayerActTotalRecharge.OnPlayerLogin(curPlayer)
    #限时特惠
    PlayerSpringSale.OnPlayerLogin(curPlayer)
    #限时礼包
@@ -2562,8 +2565,7 @@
                GameWorld.DebugLog("    未购买VIP礼包,无法使用该气泡框!needVIPLVGift=%s" % needVIPLVGift, curPlayer.GetPlayerID())
                return
            
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ChatBubbleBoxUseID, useBoxID)
    SyncChatBubbleBoxState(curPlayer)
    PlayerControl.SetChatBubbleBox(curPlayer, useBoxID)
    return
def DoActivateChatBubbleBox(curPlayer, boxID):
@@ -2577,12 +2579,10 @@
def SyncChatBubbleBoxState(curPlayer):
    ## 同步聊天气泡框状态
    useBoxID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ChatBubbleBoxUseID)
    boxState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ChatBubbleBoxState % 0)
    if not useBoxID and not boxState:
    if not boxState:
        return
    boxStatePack = ChPyNetSendPack.tagMCChatBubbleBoxState()
    boxStatePack.UseBoxID = useBoxID
    boxStatePack.BoxState = boxState
    NetPackCommon.SendFakePack(curPlayer, boxStatePack)
    return
@@ -3569,7 +3569,7 @@
#@return 返回值无意义
#@remarks 客户端封包响应 //03 10 退出副本#tagCExitFB
def __Func_ExitFB(curPlayer, tick):
    if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull:
    if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull and curPlayer.GetMapID() not in IpyGameDataPY.GetFuncEvalCfg("MapLine", 4):
        return
    
    GameWorld.Log('玩家 = %s , 主动离开副本' % (curPlayer.GetName()) , curPlayer.GetID())
@@ -5093,6 +5093,9 @@
    # 领取消费返利奖励
    elif rewardType == ChConfig.Def_RewardType_CostRebate:
        PlayerCostRebate.OnGetCostRebateAward(curPlayer, dataEx)
    # 领取累计充值奖励
    elif rewardType == ChConfig.Def_RewardType_TotalRecharge:
        PlayerActTotalRecharge.OnGetTotalRechargeAward(curPlayer, dataEx)
    # 领取boss复活活动奖励
    elif rewardType == ChConfig.Def_RewardType_BossReborn:
        PlayerBossReborn.GetBossRebornActionAward(curPlayer, dataEx)