|  |  |  | 
|---|
|  |  |  |  | 
|---|
|  |  |  | def OnPlayerLogin(curPlayer): | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if GameWorld.IsCrossServer(): | 
|---|
|  |  |  | # 跨服不处理运营活动 | 
|---|
|  |  |  | return | 
|---|
|  |  |  |  | 
|---|
|  |  |  | isReload, OperationActionInfo = __GetOperationActionInfo() | 
|---|
|  |  |  | operationActionDict = OperationActionInfo[OperationAction_TodayInfo] | 
|---|
|  |  |  |  | 
|---|
|  |  |  | 
|---|
|  |  |  | def SendMapServerOperationActionState(): | 
|---|
|  |  |  | # 地图启动成功时通知本日运行活动相关状态 | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if GameWorld.IsCrossServer(): | 
|---|
|  |  |  | # 跨服不处理运营活动 | 
|---|
|  |  |  | return | 
|---|
|  |  |  |  | 
|---|
|  |  |  | isReload, OperationActionInfo = __GetOperationActionInfo() | 
|---|
|  |  |  | mapServerInfoDict = OperationActionInfo[OperationAction_MapServerInfo] | 
|---|
|  |  |  |  | 
|---|
|  |  |  | 
|---|
|  |  |  | curDateTimeStr = "%d-%d-%d %02d:%02d:00" % (serverTime.year, serverTime.month, serverTime.day, serverTime.hour, serverTime.minute) | 
|---|
|  |  |  | curDateTime = datetime.datetime.strptime(curDateTimeStr, ChConfig.TYPE_Time_Format) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | startDateInCustomCanOpenList = IpyGameDataPY.GetFuncEvalCfg("OperationAction", 2) # 开始天在定制天内在定制天结束后可继续开启的活动列表 | 
|---|
|  |  |  | customMaxServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 定制运营活动最大开服天 | 
|---|
|  |  |  | maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1) # 定制运营活动最大合服天 | 
|---|
|  |  |  | operationActionDict = {} | 
|---|
|  |  |  | mapServerOperationActionDict = {} | 
|---|
|  |  |  | serverGroupID = GameWorld.GetServerGroupID() | 
|---|
|  |  |  | ipyDataMgr = IpyGameDataPY.IPY_Data() | 
|---|
|  |  |  | curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1 | 
|---|
|  |  |  |  | 
|---|
|  |  |  | GameWorld.Log("===== 加载本日运营活动信息: %s, serverGroupID=%s,openServerDay=%s,customMaxServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,reloadSign=%s =====" | 
|---|
|  |  |  | % (curDateTime, serverGroupID, openServerDay, customMaxServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, reloadSign)) | 
|---|
|  |  |  | GameWorld.Log("    今日周%s" % (curWeekday)) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | for actName in ShareDefine.OperationActionNameList: | 
|---|
|  |  |  |  | 
|---|
|  |  |  | 
|---|
|  |  |  | GameWorld.Log("加载运营活动: actName=%s" % (actName)) | 
|---|
|  |  |  | curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName) | 
|---|
|  |  |  | GameWorld.Log("    可处理条数=%s" % (len(curServerActIpyDataList))) | 
|---|
|  |  |  | disableWeekIpyDataInfo, customOpenServerDayState, customMixServerDayState = __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList) | 
|---|
|  |  |  | GameWorld.Log("    是否有配开服天活动=%s, 是否有配合服天活动=%s" % (customOpenServerDayState, customMixServerDayState)) | 
|---|
|  |  |  | needStartList = [] # [startDateTime, ...] | 
|---|
|  |  |  | needEndList = [] # [endDateTime, ...] | 
|---|
|  |  |  | needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...} | 
|---|
|  |  |  | 
|---|
|  |  |  | endDateStr = ipyData.GetEndDate() | 
|---|
|  |  |  | GameWorld.Log("    cfgID=%s,serverGroupIDList=%s,Except=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,curDateTime=%s" | 
|---|
|  |  |  | % (cfgID, serverGroupIDList, serverGroupIDListExcept, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, curDateTime)) | 
|---|
|  |  |  | if cfgID in disableWeekIpyDataInfo: | 
|---|
|  |  |  | startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID] | 
|---|
|  |  |  | GameWorld.Log("        按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" | 
|---|
|  |  |  | % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  | if not startDateStr: | 
|---|
|  |  |  | startDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day) | 
|---|
|  |  |  | GameWorld.Log("        开始日期为空,默认每天,今日为: startDateStr=%s" % startDateStr) | 
|---|
|  |  |  | if not endDateStr: | 
|---|
|  |  |  | endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day) | 
|---|
|  |  |  | GameWorld.Log("        结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr) | 
|---|
|  |  |  | # 活动优先级为   开服天=合服天>运营日期>运营周天 | 
|---|
|  |  |  | # 按开服天开的 | 
|---|
|  |  |  | if startDateStr.isdigit() and endDateStr.isdigit(): | 
|---|
|  |  |  | startServerDay, endServerDay = int(startDateStr), int(endDateStr) | 
|---|
|  |  |  | 
|---|
|  |  |  | startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day) | 
|---|
|  |  |  | endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day) | 
|---|
|  |  |  | GameWorld.Log("        合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr)) | 
|---|
|  |  |  | elif actName not in ShareDefine.FeastOperationActionNameList: | 
|---|
|  |  |  | if openServerDay <= customMaxServerDay: | 
|---|
|  |  |  | GameWorld.Log("        按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay)) | 
|---|
|  |  |  | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, | 
|---|
|  |  |  | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format) | 
|---|
|  |  |  | if curStartDateTime <= customMaxServerDateTime: | 
|---|
|  |  |  | GameWorld.Log("        按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, curStartDateTime, customMaxServerDateTime)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if isMixServer: | 
|---|
|  |  |  | if mixServerDay <= maxCustomServerDayMix: | 
|---|
|  |  |  | GameWorld.Log("        按日期开的在合服定制限制天内,不处理! cfgID=%s,%s ~ %s,mixServerDay=%s" % (cfgID, startDateStr, endDateStr, mixServerDay)) | 
|---|
|  |  |  | else: | 
|---|
|  |  |  | if startDateStr.startswith("W") and endDateStr.startswith("W"): | 
|---|
|  |  |  | startWeekday = int(startDateStr[1:]) | 
|---|
|  |  |  | endWeekday = int(endDateStr[1:]) | 
|---|
|  |  |  | startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday)) | 
|---|
|  |  |  | endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday)) | 
|---|
|  |  |  | startDateStr = "%d-%d-%d" % (startWeekDate.year, startWeekDate.month, startWeekDate.day) | 
|---|
|  |  |  | endDateStr = "%d-%d-%d" % (endWeekDate.year, endWeekDate.month, endWeekDate.day) | 
|---|
|  |  |  | GameWorld.Log("        星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr)) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if actName not in ShareDefine.FeastOperationActionNameList: | 
|---|
|  |  |  | if customOpenServerDayState and openServerDay <= customMaxServerDay: | 
|---|
|  |  |  | GameWorld.Log("        按日期/周开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  | mixStartServerDateTime = curDateTime + datetime.timedelta(days=(1-mixServerDay)) # 合服第一天的日期 | 
|---|
|  |  |  | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(maxCustomServerDayMix-mixServerDay)) | 
|---|
|  |  |  | curServerOpenDateTime = curDateTime + datetime.timedelta(days=(1-openServerDay)) # 开服第一天的日期 | 
|---|
|  |  |  | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay)) | 
|---|
|  |  |  | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, | 
|---|
|  |  |  | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format) | 
|---|
|  |  |  | if mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime: | 
|---|
|  |  |  | GameWorld.Log("        按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  | if customOpenServerDayState and curServerOpenDateTime <= curStartDateTime <= customMaxServerDateTime: | 
|---|
|  |  |  | if actName not in startDateInCustomCanOpenList: | 
|---|
|  |  |  | GameWorld.Log("        按日期/周开的开始日期在开服定制限制天内,不处理! cfgID=%s,curServerOpenDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, curServerOpenDateTime, curStartDateTime, customMaxServerDateTime)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if isMixServer: | 
|---|
|  |  |  | if customMixServerDayState and mixServerDay <= maxCustomServerDayMix: | 
|---|
|  |  |  | GameWorld.Log("        按日期/周开的在合服定制限制天内,不处理! cfgID=%s,%s ~ %s,mixServerDay=%s" % (cfgID, startDateStr, endDateStr, mixServerDay)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  | mixStartServerDateTime = curDateTime + datetime.timedelta(days=(1-mixServerDay)) # 合服第一天的日期 | 
|---|
|  |  |  | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(maxCustomServerDayMix-mixServerDay)) | 
|---|
|  |  |  | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, | 
|---|
|  |  |  | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format) | 
|---|
|  |  |  | if customMixServerDayState and mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime: | 
|---|
|  |  |  | if actName not in startDateInCustomCanOpenList: | 
|---|
|  |  |  | GameWorld.Log("        按日期/周开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime)) | 
|---|
|  |  |  | continue | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"): | 
|---|
|  |  |  | startHMStrList = ipyData.GetStartTimeList() | 
|---|
|  |  |  | 
|---|
|  |  |  | activityInfoDict[ShareDefine.ActKey_WorldLVList] = GameWorldAverageLv.GetWorldLVListByTime(startDayDate, (endDayDate - startDayDate).days) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if startDayDate <= curDateTime < endDayDate: | 
|---|
|  |  |  | dayIndex = 0 | 
|---|
|  |  |  | dayIndex = (curDateTime - startDayDate).days | 
|---|
|  |  |  | actIDDateTime = startDayDate | 
|---|
|  |  |  | isDayRest = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset() | 
|---|
|  |  |  | # 按时段开的默认每天重置 | 
|---|
|  |  |  | if isDayRest or (startHMStrList and endHMStrList): | 
|---|
|  |  |  | dayIndex = (curDateTime - startDayDate).days | 
|---|
|  |  |  | actIDDateTime += datetime.timedelta(days=dayIndex) | 
|---|
|  |  |  | actID = int(time.mktime(actIDDateTime.timetuple())) # 默认取开始时间点的time值作为活动ID | 
|---|
|  |  |  | activityInfoDict[ShareDefine.ActKey_DayIndex] = dayIndex | 
|---|
|  |  |  | 
|---|
|  |  |  |  | 
|---|
|  |  |  | return curServerActIpyDataList | 
|---|
|  |  |  |  | 
|---|
|  |  |  | def __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList): | 
|---|
|  |  |  | ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准 | 
|---|
|  |  |  | disableWeekIpyDataInfo = {} | 
|---|
|  |  |  | curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1 | 
|---|
|  |  |  | customOpenServerDayState, customMixServerDayState = False, False # 是否有配开服天、合服天活动 | 
|---|
|  |  |  | weekIpyDataList, ymdIpyDatList = [], [] | 
|---|
|  |  |  | for ipyData in curServerActIpyDataList: | 
|---|
|  |  |  | startDateStr = ipyData.GetStartDate() | 
|---|
|  |  |  | endDateStr = ipyData.GetEndDate() | 
|---|
|  |  |  | if startDateStr.isdigit() or startDateStr.startswith("Mix"): | 
|---|
|  |  |  | # 开服天、合服天的不处理 | 
|---|
|  |  |  | if startDateStr.isdigit(): | 
|---|
|  |  |  | customOpenServerDayState = True | 
|---|
|  |  |  | else: | 
|---|
|  |  |  | customMixServerDayState = True | 
|---|
|  |  |  | continue | 
|---|
|  |  |  |  | 
|---|
|  |  |  | # 按星期X的 | 
|---|
|  |  |  | if startDateStr.startswith("W"): | 
|---|
|  |  |  | startWeekday = int(startDateStr[1:]) | 
|---|
|  |  |  | endWeekday = int(endDateStr[1:]) | 
|---|
|  |  |  | startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday)) | 
|---|
|  |  |  | endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday)) | 
|---|
|  |  |  | weekIpyDataList.append([ipyData, startWeekDate, endWeekDate]) | 
|---|
|  |  |  | # 按日期的 | 
|---|
|  |  |  | else: | 
|---|
|  |  |  | ymdIpyData = ipyData | 
|---|
|  |  |  | ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format) | 
|---|
|  |  |  | ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format) | 
|---|
|  |  |  | ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate]) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | for ipyData, startWeekDate, endWeekDate in weekIpyDataList: | 
|---|
|  |  |  | cfgID = ipyData.GetCfgID() | 
|---|
|  |  |  | for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList: | 
|---|
|  |  |  | if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate \ | 
|---|
|  |  |  | or (actName in ShareDefine.FeastOperationActionNameList and ymdStartDate <= curDateTime <= ymdEndDate): | 
|---|
|  |  |  | ymdCfgID = ymdIpyData.GetCfgID() | 
|---|
|  |  |  | disableWeekIpyDataInfo[cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate] | 
|---|
|  |  |  |  | 
|---|
|  |  |  | return disableWeekIpyDataInfo, customOpenServerDayState, customMixServerDayState | 
|---|
|  |  |  |  | 
|---|
|  |  |  | def Dispose_OperationActionState(reloadRefresh=False): | 
|---|
|  |  |  | # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器 | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if GameWorld.IsCrossServer(): | 
|---|
|  |  |  | # 跨服不处理运营活动 | 
|---|
|  |  |  | return | 
|---|
|  |  |  |  | 
|---|
|  |  |  | isReload, OperationActionInfo = __GetOperationActionInfo(False) # 这里必须传False | 
|---|
|  |  |  | isReload = isReload or reloadRefresh | 
|---|
|  |  |  | 
|---|
|  |  |  | curDateTime = datetime.datetime.strptime("%d-%d-%d %d:%d:00" % (curDateTime.year, curDateTime.month, curDateTime.day, | 
|---|
|  |  |  | curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | startDateInCustomCanOpenList = IpyGameDataPY.GetFuncEvalCfg("OperationAction", 2) # 开始天在定制天内在定制天结束后可继续开启的活动列表 | 
|---|
|  |  |  |  | 
|---|
|  |  |  | for actName in ShareDefine.OperationActionNameList: | 
|---|
|  |  |  |  | 
|---|
|  |  |  | state = 0 # 默认关闭 | 
|---|
|  |  |  | 
|---|
|  |  |  | #notifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...} | 
|---|
|  |  |  | #ipyData 可能为 None | 
|---|
|  |  |  | ipyData, startList, endList, notifyDict = operationActionDict[actName] | 
|---|
|  |  |  | # 精确匹配开启 | 
|---|
|  |  |  | if curDateTime in startList: | 
|---|
|  |  |  | state = startList.index(curDateTime) + 1 # 也是代表第几个时间段 | 
|---|
|  |  |  | # 精确匹配关闭 | 
|---|
|  |  |  | elif curDateTime in endList: | 
|---|
|  |  |  | state = 0 | 
|---|
|  |  |  | # goon ״̬ | 
|---|
|  |  |  | else: | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if actName in startDateInCustomCanOpenList: | 
|---|
|  |  |  | # 由于某些活动的开始天允许和前定制X天有交叉的情况出现(实际不开,会等定制结束后才接下去开) | 
|---|
|  |  |  | # 所以会有时间交叉的情况出现,这种活动goon单独判断 | 
|---|
|  |  |  | # 为防止动到其他活动,允许交叉的活动另外处理,理论上可以统一逻辑,为保险起见分开处理 | 
|---|
|  |  |  |  | 
|---|
|  |  |  | # 精确匹配开启 | 
|---|
|  |  |  | if curDateTime in startList: | 
|---|
|  |  |  | state = startList.index(curDateTime) + 1 # 也是代表第几个时间段 | 
|---|
|  |  |  | # 精确匹配关闭 | 
|---|
|  |  |  | elif curDateTime in endList: | 
|---|
|  |  |  | state = 0 | 
|---|
|  |  |  |  | 
|---|
|  |  |  | # goon ״̬ | 
|---|
|  |  |  | for dIndex, startDateTime in enumerate(startList): | 
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|  |  |  | endDateTime = endList[dIndex] | 
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|  |  |  | if startDateTime < curDateTime < endDateTime: | 
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|  |  |  | state = dIndex + 1 | 
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|  |  |  | break | 
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|  |  |  |  | 
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|  |  |  | else: | 
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|  |  |  | # 精确匹配开启 | 
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|  |  |  | if curDateTime in startList: | 
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|  |  |  | state = startList.index(curDateTime) + 1 # 也是代表第几个时间段 | 
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|  |  |  | # 精确匹配关闭 | 
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|  |  |  | elif curDateTime in endList: | 
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|  |  |  | state = 0 | 
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|  |  |  | # goon ״̬ | 
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|  |  |  | else: | 
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|  |  |  | for dIndex, startDateTime in enumerate(startList): | 
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|  |  |  | endDateTime = endList[dIndex] | 
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|  |  |  | if startDateTime < curDateTime < endDateTime: | 
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|  |  |  | state = dIndex + 1 | 
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|  |  |  | break | 
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|  |  |  |  | 
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|  |  |  | # 全服广播提示信息 | 
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|  |  |  | if curDateTime in notifyDict: | 
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|  |  |  | 
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|  |  |  | PlayerControl.WorldNotify(0, notifyKey, paramList) | 
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|  |  |  |  | 
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|  |  |  | dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID | 
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|  |  |  | if gameWorld.GetDictByKey(dictName) == state: | 
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|  |  |  | beforeState = gameWorld.GetDictByKey(dictName) | 
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|  |  |  | if beforeState == state: | 
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|  |  |  | #已经是这个状态了 | 
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|  |  |  | continue | 
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|  |  |  |  | 
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|  |  |  | 
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|  |  |  | # 骑宠争夺活动开始前同步有效人数到地图 | 
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|  |  |  | if dailyActionID == ShareDefine.DailyActionID_FamilyRobBoss: | 
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|  |  |  | GameWorldBoss.SyncMapServer_HorsePetRobBossPlayerCount() | 
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|  |  |  | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ActionBossRebornSign % dailyActionID, int(time.time())) | 
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|  |  |  |  | 
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|  |  |  | #通知Mapserver,设置字典 | 
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|  |  |  | GameWorld.SendMapServerMsgEx(dictName, state) | 
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|  |  |  | #更新字典值 | 
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|  |  |  | gameWorld.SetDict(dictName, state) | 
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|  |  |  | GameWorld.Log("日常活动状态变更: dailyActionID=%s,state=%s,dictName=%s" % (dailyActionID, state, dictName)) | 
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|  |  |  | __DoLogic_GameServer_ActionState(dictName, state) | 
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|  |  |  | __DoLogic_GameServer_ActionState(dictName, state, beforeState) | 
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|  |  |  |  | 
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|  |  |  | return | 
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|  |  |  |  | 
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|  |  |  | 
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|  |  |  | #    GameWorld.DebugLog("        副本可否进入已经是该值: dataMapID=%s,updCanEnter=%s,canEnterKey=%s" % (dataMapID, updCanEnter, canEnterKey)) | 
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|  |  |  |  | 
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|  |  |  | fbFuncStateKey = ShareDefine.Def_Notify_WorldKey_FBFuncState % dataMapID | 
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|  |  |  | if gameWorld.GetDictByKey(fbFuncStateKey) != updStateValue: | 
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|  |  |  | beforeState = gameWorld.GetDictByKey(fbFuncStateKey) | 
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|  |  |  | if beforeState != updStateValue: | 
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|  |  |  | GameWorld.SendMapServerMsgEx(fbFuncStateKey, updStateValue) #通知Mapserver,设置字典 | 
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|  |  |  | gameWorld.SetDict(fbFuncStateKey, updStateValue) #更新字典值 | 
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|  |  |  | GameWorld.Log("副本状态变更: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey)) | 
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|  |  |  | __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue) | 
|---|
|  |  |  | __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue, beforeState) | 
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|  |  |  | #else: | 
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|  |  |  | #    GameWorld.DebugLog("        副本状态已经是该值: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey)) | 
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|  |  |  |  | 
|---|
|  |  |  | 
|---|
|  |  |  | ##处理GameServer活动状态 | 
|---|
|  |  |  | # @param dictName 字典名 | 
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|  |  |  | # @param isOpen 是否开启 | 
|---|
|  |  |  | # @param beforeState 状态变更前的值,部分判断处理 | 
|---|
|  |  |  | # @return 返回值无意义 | 
|---|
|  |  |  | # @remarks | 
|---|
|  |  |  | def __DoLogic_GameServer_ActionState(dictName, isOpen): | 
|---|
|  |  |  | def __DoLogic_GameServer_ActionState(dictName, isOpen, beforeState=0): | 
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|  |  |  | #仙盟宴会 | 
|---|
|  |  |  | if dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty: | 
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|  |  |  | PlayerFamilyParty.FamilyPartyStateChange(isOpen) | 
|---|
|  |  |  | if dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty: | 
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|  |  |  | PlayerFamilyParty.FamilyPartyStateChange(isOpen, beforeState) | 
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|  |  |  | #仙盟联赛 | 
|---|
|  |  |  | elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar: | 
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|  |  |  | GameWorldFamilyWar.OnFamilyWarStateChange(isOpen) | 
|---|
|  |  |  | 
|---|
|  |  |  | elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK: | 
|---|
|  |  |  | CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen) | 
|---|
|  |  |  | #仙盟BOSS | 
|---|
|  |  |  | elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1, | 
|---|
|  |  |  | ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss2,]: | 
|---|
|  |  |  | elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]: | 
|---|
|  |  |  | PlayerFamilyBoss.OnAllFamilyBossStateChange(isOpen) | 
|---|
|  |  |  | #骑宠BOSS | 
|---|
|  |  |  | elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss]: | 
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