| | |
| | | else:
|
| | | gameObj.SetDict(ChConfig.AttrName_AtkBackHP, value)
|
| | | return
|
| | |
|
| | | def GetCurePer(gameObj): return gameObj.GetDictByKey(ChConfig.AttrName_CurePer)
|
| | | def SetCurePer(gameObj, value):
|
| | | ## 强化治疗
|
| | | gameObj.SetDict(ChConfig.AttrName_CurePer, value)
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | PlayerControl.SendPropertyRefresh(gameObj, ShareDefine.CDBPlayerRefresh_CurePer, value)
|
| | | return
|
| | | def GetCureDefPer(gameObj): return gameObj.GetDictByKey(ChConfig.AttrName_CureDefPer)
|
| | | def SetCureDefPer(gameObj, value):
|
| | | ## 弱化治疗
|
| | | gameObj.SetDict(ChConfig.AttrName_CureDefPer, value)
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | PlayerControl.SendPropertyRefresh(gameObj, ShareDefine.CDBPlayerRefresh_CureDefPer, value)
|
| | | return
|