ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -229,6 +229,9 @@
    return 
def GetLeaveFamilyTime(curPlayer):return curPlayer.GetExAttr12()
## 玩家所属服务器组ID
def GetPlayerServerGroupID(curPlayer): return curPlayer.GetExAttr13()
## 是否脱机挂机状态
def GetIsTJG(curPlayer):
    if curPlayer.GetDictByKey(ChConfig.Def_OnlineType):
@@ -293,12 +296,9 @@
    SetMapServerPlayerAttrValue(curPlayer, "SetVsRoomId", roomID)
    return
## 跨服状态: 0-非跨服状态,1-跨服状态
def GetCrossRealmState(curPlayer): return curPlayer.GetExAttr5()
def SetCrossRealmState(curPlayer, value):
    ''' 设置玩家跨服状态
    @param isExitCrossRealm: 非跨服状态时是否通知前端退出跨服服务器
    '''
## 跨服状态所在地图ID: 0-非跨服状态,非0-跨服状态对应的地图ID
def GetCrossMapID(curPlayer): return curPlayer.GetExAttr5()
def SetCrossMapID(curPlayer, value):
    curPlayer.SetExAttr5(value)
    SetMapServerPlayerAttrValue(curPlayer, "SetExAttr5", value)
    return