hxp
2022-02-28 9c679ecc22d7c42ffedf6be43c5454378f7e2f24
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -2496,7 +2496,7 @@
    bounceHP = hurtValue * defObj_DamageBackRate / float(ChConfig.Def_MaxRateValue)
    bounceHP  = int(bounceHP + PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(defObj, None, None, ChConfig.TriggerType_BounceHP))
    bounceHP  = int(bounceHP + PassiveBuffEffMng.GetValueByPassiveBuffTriggerType(defObj, None, None, ChConfig.TriggerType_BounceHP))
    if bounceHP == 0:
    if bounceHP <= 0:
        return
    
    bounceHP = bounceHP if bounceHP < GameObj.GetHP(atkObj) else GameObj.GetHP(atkObj) - 1