| | |
| | | import ChItem
|
| | | import ItemCommon
|
| | | import FBLogic
|
| | | import ReadChConfig
|
| | | import OperControlManager
|
| | | import Operate_EquipWash
|
| | | import ShareDefine
|
| | | import PyMapTable
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | | import EventShell
|
| | |
| | | import PlayerWing
|
| | | import Operate_EquipStone
|
| | | import PassiveBuffEffMng
|
| | | import SkillCommon
|
| | | import PlayerMagicWeapon
|
| | | import time
|
| | | import json
|
| | | import FormulaControl
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, key, activeCnt)
|
| | |
|
| | | SyncAllEquipAttrActiveInfo(curPlayer, activeType)
|
| | | if activeType == 0:
|
| | | PlayerMagicWeapon.CalcMagicWeaponSoulAttr(curPlayer)
|
| | | |
| | | #注意: 需要传装备阶触发刷属性,暂屏蔽,功能修改时再处理
|
| | | #else:
|
| | | # RefreshPlayerEquipAttribute(curPlayer)
|