hxp
2024-05-29 9ce8bbbc2f6ec571d6e9b93261dfab8b068a33d6
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -51,7 +51,6 @@
import PlayerFamilySWRH
import IpyGameDataPY
import PlayerTalk
import PlayerGeTui
import PlayerStore
import GameWorldActionControl
import GameWorldFamilyWar
@@ -64,11 +63,17 @@
import GameWorldArena
import CrossLuckyCloudBuy
import CrossRealmPK
import CrossChampionship
import AuctionHouse
import PlayerAssist
import PlayerFB
import PlayerLove
import PlayerCharm
import CrossRealmPlayer
import CrossBattlefield
import CrossActAllRecharge
import CrossYaomoBoss
import GameWorldMineArea
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -124,6 +129,8 @@
    if GameWorld.IsCrossServer():
        #跨服PK
        CrossRealmPK.OnPlayerLoginCrossServer(curPlayer)
        #协助
        PlayerAssist.OnPlayerLoginCrossServer(curPlayer)
        return
    
    #玩家家族刷新
@@ -131,8 +138,9 @@
    PlayerFamily.PlayerLoginRefreshFamily(curPlayer, tick)
    #玩家队伍初始化
    PlayerTeam.OnPlayerLoginRefreshTeam(curPlayer, tick)
    PlayerCompensation.NotifyPlayerCompensation(curPlayer)
    #PlayerCompensation.NotifyPlayerCompensation(curPlayer)
    __UpdOnedayJobPlayerLoginoffTime(curPlayer)
    CrossRealmPlayer.OnPlayerLogin(curPlayer)
    
    if not PlayerControl.GetIsTJG(curPlayer):
        # 只有通知逻辑的应该放此处减少IO,如有逻辑处理存储等不可放在此处
@@ -178,7 +186,6 @@
        PlayerFamilySWRH.OnLogin(curPlayer)
        PlayerTalk.LoginChatMi(curPlayer)
        PlayerTalk.NotifyTalkCache(curPlayer)
        #PlayerGeTui.CleanNewGuyCallBackGeTui(curPlayer.GetID())
        #活动
        GameWorldActionControl.OnPlayerLogin(curPlayer)
        #玩家等级记录
@@ -194,14 +201,15 @@
        #骑宠boss状态通知
        PlayerHorsePetBoss.OnLogin(curPlayer)
        #协助
        PlayerAssist.OnPlayerLogin(curPlayer, False)
        PlayerAssist.OnPlayerLogin(curPlayer)
        #天星塔
        GameWorldSkyTower.OnPlayerLogin(curPlayer)
        #福地
        GameWorldMineArea.OnPlayerLogin(curPlayer)
        GMT_CTG.OnPlayerLogin(curPlayer)
        
    else:
        #协助
        PlayerAssist.OnPlayerLogin(curPlayer, True)
        pass
        
    return
@@ -216,6 +224,8 @@
    if GameWorld.IsCrossServer():
        return
    
    PyGameData.g_dbPlayerIDMap[curPlayer.GetPlayerID()] = curPlayer.GetAccID()
    if not PlayerControl.GetIsTJG(curPlayer):
        #家族副本boss状态通知
        PlayerFamilyBoss.OnLogin(curPlayer)
@@ -223,10 +233,19 @@
        PlayerCharm.OnPlayerLogin(curPlayer)
        #情缘
        PlayerLove.OnPlayerLogin(curPlayer)
        #跨服战场
        CrossBattlefield.OnPlayerLogin(curPlayer)
        #跨服排位
        CrossChampionship.OnPlayerLogin(curPlayer, tick)
        #跨服全民充值
        CrossActAllRecharge.OnPlayerLogin(curPlayer)
        #跨服妖魔boss
        CrossYaomoBoss.OnPlayerLogin(curPlayer)
        
    if isMixServerFirstLogin:
        PlayerCharm.OnMixServerFirstLogin(curPlayer)
        
    PyGameData.g_noPlayerLoginWarningMailState = 2
    return
def __UpdOnedayJobPlayerLoginoffTime(curPlayer):
@@ -572,7 +591,6 @@
    PlayerFriend.OnPlayerDisconnect(curPlayer, tick)
    
    __UpdOnedayJobPlayerLoginoffTime(curPlayer)
    #PlayerGeTui.NewGuyCallBackGeTui(curPlayer, tick)
    # 设置家族成员离线时间
    SetPlayerOfflineTime(curPlayer)
    #拍卖行
@@ -697,13 +715,14 @@
        
    elif packType == IPY_GameServer.CDBPlayerRefresh_LV:
        curPlayer.SetLV(packValue)
        PlayerSocial.UpdateSocialInfo(curPlayer.GetID(), packType, packValue)
        #玩家等级记录
        playerID = curPlayer.GetID()
        if playerID in PyGameData.g_todayPlayerLVDict:
            PyGameData.g_todayPlayerLVDict[playerID] = packValue
    elif packType == IPY_GameServer.CDBPlayerRefresh_Job:
        if packValue != curPlayer.GetJob():
            PlayerBillboard.DelJobFightPowerBillboard(curPlayer, curPlayer.GetJob())
        curPlayer.SetJob(packValue)
        
#    elif packType == IPY_GameServer.CDBPlayerRefresh_CurrentPlayerType:
@@ -731,7 +750,8 @@
        PlayerControl.SetCrossMapID(curPlayer, packValue, False)
        
    elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr9:
        PlayerControl.SetVIPExpireTime(curPlayer, packValue)
        curPlayer.SetExAttr9(packValue)
        #PlayerControl.SetVIPExpireTime(curPlayer, packValue)
        
    elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr10:
        PlayerControl.SetChatBubbleBox(curPlayer, packValue)
@@ -744,10 +764,14 @@
    
    elif packType == IPY_GameServer.CDBPlayerRefresh_OfficialRank:
        curPlayer.SetOfficialRank(packValue)
        PlayerSocial.UpdateSocialInfo(curPlayer.GetID(), packType, packValue)
        #更新排行榜的境界
        PlayerBillboard.UpdateBillboardRealm(curPlayer)
    elif packType == IPY_GameServer.CDBPlayerRefresh_Face:
        curPlayer.SetFace(packValue)
        PlayerBillboard.UpdateBillboardFace(curPlayer)
        
    #社交信息
    PlayerSocial.UpdateSocialInfo(curPlayer.GetID(), packType, packValue)
    #组队成员刷新
    PlayerTeam.PlayerTeamMemberRefresh(curPlayer, packType, packValue, tick)
    #家族刷新