| | |
| | | import ChPyNetSendPack
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| | | import NetPackCommon
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| | | import FamilyRobBoss
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| | | import EquipZhuXian
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| | | #import EquipZhuXian
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| | | import FBCommon
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| | | import ChNPC
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| | |
|
| | |
| | | if atkObj.GetGameObjType() != IPY_GameWorld.gotPlayer:
|
| | | return skillPer
|
| | |
|
| | | skillTypeID = curSkill.GetSkillTypeID()
|
| | | #skillTypeID = curSkill.GetSkillTypeID()
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| | |
|
| | | addPer = EquipZhuXian.GetZhuXianEquipSkillAddPer(atkObj.GetPlayerID(), skillTypeID)
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| | | addPer = 0
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| | | reducePer = 0
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| | | #addPer += EquipZhuXian.GetZhuXianEquipSkillAddPer(atkObj.GetPlayerID(), skillTypeID)
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| | |
|
| | | if defObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
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| | | reducePer = EquipZhuXian.GetZhuXianEquipSkillReducePer(defObj.GetPlayerID(), skillTypeID)
|
| | | #reducePer = EquipZhuXian.GetZhuXianEquipSkillReducePer(defObj.GetPlayerID(), skillTypeID)
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| | |
|
| | | #根据防守方职业 计算攻击方伤害加成
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| | | if defObj.GetJob() in [ShareDefine.PlayerJob_Warrior, ShareDefine.PlayerJob_Knight]:
|