hxp
2019-03-15 9d83acea1ff47d5b04e3ce700cdd4148e58d386a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -57,7 +57,7 @@
import ChPyNetSendPack
import NetPackCommon
import FamilyRobBoss
import EquipZhuXian
#import EquipZhuXian
import FBCommon
import ChNPC
@@ -1427,13 +1427,14 @@
    if atkObj.GetGameObjType() != IPY_GameWorld.gotPlayer:
        return skillPer
    
    skillTypeID = curSkill.GetSkillTypeID()
    #skillTypeID = curSkill.GetSkillTypeID()
    
    addPer = EquipZhuXian.GetZhuXianEquipSkillAddPer(atkObj.GetPlayerID(), skillTypeID)
    addPer = 0
    reducePer = 0
    #addPer += EquipZhuXian.GetZhuXianEquipSkillAddPer(atkObj.GetPlayerID(), skillTypeID)
    
    if defObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
        reducePer = EquipZhuXian.GetZhuXianEquipSkillReducePer(defObj.GetPlayerID(), skillTypeID)
        #reducePer = EquipZhuXian.GetZhuXianEquipSkillReducePer(defObj.GetPlayerID(), skillTypeID)
        
        #根据防守方职业 计算攻击方伤害加成
        if defObj.GetJob() in [ShareDefine.PlayerJob_Warrior, ShareDefine.PlayerJob_Knight]: