| | |
| | | MaxAtk = attrDict.get(ShareDefine.Def_Effect_MaxAtk, 0) + Atk
|
| | | MaxHP = attrDict.get(ShareDefine.Def_Effect_MaxHP, 0)
|
| | | Def = attrDict.get(ShareDefine.Def_Effect_Def, 0)
|
| | | ArmorDefPer = attrDict.get(ShareDefine.Def_Effect_ArmorDefAddPer, 0)
|
| | | ArmorDefPer = 0
|
| | | IceAtk = attrDict.get(ShareDefine.Def_Effect_IceAtk, 0)
|
| | | IceDef = attrDict.get(ShareDefine.Def_Effect_IceDef, 0)
|
| | |
|
| | |
| | | def GetIsZhuXianEquip(curItem):
|
| | | ## 返回是否诛仙装备
|
| | | return curItem.GetType() in ChConfig.Def_ZhuXianEquiipType
|
| | |
|
| | | ## 返回是否武器
|
| | | # @param curItem 当前物品
|
| | | # @return None
|
| | | # @remarks 函数详细说明.
|
| | | def GetIsWeapon(curItem):
|
| | | return curItem.GetType() in ChConfig.Def_WeaponItemType
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | | ##遍历数据库查找合适的物品, 通过 效果ID + 效果A值确定物品
|