| | |
| | | continue
|
| | | eatItemID = eatItem.GetItemTypeID()
|
| | | if eatItemID != ItemIDList[i]:
|
| | | GameWorld.Log('时装分解 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s'%(index, eatItemID, ItemIDList[i]))
|
| | | GameWorld.Log('时装分解 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s'%(index, eatItemID, ItemIDList[i]), playerID)
|
| | | continue
|
| | | itemData = GameWorld.GetGameData().GetItemByTypeID(eatItemID)
|
| | | if not itemData:
|
| | |
| | | addExp += itemCnt * curEff.GetEffectValue(1)
|
| | | ItemCommon.DelItem(curPlayer, eatItem, itemCnt, True, ChConfig.ItemDel_CoatDecompose)
|
| | | if not addExp:
|
| | | GameWorld.Log(' 时装分解, 没有可分解的ItemIDList=%s'%ItemIDList)
|
| | | GameWorld.Log(' 时装分解, 没有可分解的ItemIDList=%s'%ItemIDList, playerID)
|
| | | return
|
| | | totalExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ClothesChestEXP) + addExp
|
| | | curChestLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ClothesChestLV)
|
| | |
| | | # @param destIndex 目标索引
|
| | | # @return
|
| | | def SwitchCoat(curPlayer, srcBackpack, desBackPack, srcIndex, destIndex):
|
| | | clothesPlaceList = [ShareDefine.retWeaponSkin, ShareDefine.retClothesSkin, ShareDefine.retWeapon2Skin]
|
| | | clothesPlaceList = [6,7,8]#[ShareDefine.retWeaponSkin, ShareDefine.retClothesSkin, ShareDefine.retWeapon2Skin]
|
| | | if not ((desBackPack == IPY_GameWorld.rptEquip and srcBackpack == ShareDefine.rptTempSwap and destIndex in clothesPlaceList) \
|
| | | or (srcBackpack == IPY_GameWorld.rptEquip and desBackPack == ShareDefine.rptTempSwap and srcIndex in clothesPlaceList)):
|
| | | return False
|