| | |
| | | Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着
|
| | | Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成
|
| | | Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知
|
| | | Def_WorldKey_OperationActionState = "OperationActState_%s" #运营活动状态,参数为运营活动名
|
| | | Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名)
|
| | | Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数
|
| | | Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID)
|
| | | Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK' #GameWold是否初始化完成OK
|