ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -2429,7 +2429,8 @@
    ipyData = IpyGameDataPY.GetIpyGameDataNotLog("BOSSFirstKill", npcID)
    if ipyData:
        GY_Query_BossFirstKill.SetPlayerFirstKillBoss(curPlayer, npcID)
    #Boss投资
    PlayerGoldInvest.OnKillBoss(curPlayer, npcID)
    return
    
#################################################
@@ -5078,9 +5079,6 @@
                EventShell.EventRespons_KillWorldBoss(curPlayer)
        #击杀特定NPC成就
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_KillSpecificNPC, 1, [npcID])
        #Boss投资,击杀及摸怪都算
        if limitIndex != None:
            PlayerGoldInvest.OnKillBoss(curPlayer, npcID)
        return
        
    def __GetIsLog(self):