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| | | #!/usr/bin/python
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| | | # -*- coding: GBK -*-
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| | | #
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| | | # @todo: 提高4501成功概率
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| | | ##@package
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| | | #
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| | | # @todo: 重击额外增加固定伤害
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| | | #
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| | | # @author: Alee
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| | | # @date 2018-1-9 下午09:39:37
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| | | # @date 2019-6-20 下午08:40:47
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| | | # @version 1.0
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| | | #
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| | | # @note: |
| | | #
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| | | #---------------------------------------------------------------------
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| | |
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| | | import ItemControler
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| | | import ChConfig
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| | | import GameWorld
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| | | import SkillCommon
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| | | import GameObj
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| | |
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| | | # 目标某个状态时触发
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| | | def CheckCanHappen(attacker, defender, effect, curSkill):
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| | | return True
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| | |
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| | |
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| | | def GetValue(attacker, defender, effect):
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| | | return effect.GetEffectValue(0)
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