| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("DWORD", "MapID", 0),
|
| | | ("BYTE", "RefreshMark", 0),
|
| | | ("BYTE", "IsNeedShunt", 0),
|
| | | ("BYTE", "RelatedType", 0),
|
| | | ("WORD", "RelatedID", 0),
|
| | | ("DWORD", "StoneNPCID", 0),
|
| | | ),
|
| | |
|
| | |
| | | self.NPCID = 0
|
| | | self.MapID = 0
|
| | | self.RefreshMark = 0
|
| | | self.IsNeedShunt = 0
|
| | | self.RelatedType = 0
|
| | | self.RelatedID = 0
|
| | | self.StoneNPCID = 0 |
| | | return |
| | | |
| | | def GetNPCID(self): return self.NPCID # ID
|
| | | def GetMapID(self): return self.MapID # 地图ID
|
| | | def GetRefreshMark(self): return self.RefreshMark # 刷新标识点
|
| | | def GetIsNeedShunt(self): return self.IsNeedShunt # 是否需要分流
|
| | | def GetRelatedType(self): return self.RelatedType # 刷怪关联类型
|
| | | def GetRelatedID(self): return self.RelatedID # 关联ID
|
| | | def GetStoneNPCID(self): return self.StoneNPCID # 墓碑NPCID |
| | | |
| | | # 古神禁地表 |