hxp
2020-09-11 a02d7379e60b7b3fe0ae8d1ada4cf86fc4d0a1be
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -28,8 +28,10 @@
import PlayerSuccess
import ChEquip
import PlayerBillboard
import PassiveBuffEffMng
import EventShell
import DataRecordPack
import SkillCommon
import time
#------------------------------------------------------------------------------
@@ -131,8 +133,8 @@
        return
    #装备判断
    needEquip = realmIpyData.GetNeedEquip()
    if needEquip and len(needEquip) == 3:
        classLV, star, isSuite = needEquip
    if needEquip and len(needEquip) == 4:
        classLV, star, isSuite, color = needEquip
        equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
        for place in ChConfig.EquipPlace_Base:
            ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
@@ -146,6 +148,8 @@
            if curPartStar < star:
                return
            if isSuite and not curEquip.GetSuiteID():
                return
            if curEquip.GetItemColor() < color:
                return
    
    needItemID = realmIpyData.GetNeedItemID()
@@ -202,6 +206,15 @@
        else:
            PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
            
    if SkillCommon.GivePlayerSkillByJobSkill(curPlayer, nextRealmIpyData.GetLearnSkillIDInfo()):
        PassiveBuffEffMng.GetPassiveEffManager().RegistPassiveEffSet(curPlayer)
    addFreePoint = nextRealmIpyData.GetAddFreePoint()
    if addFreePoint:
        updFreePoint = curPlayer.GetFreePoint() + addFreePoint
        curPlayer.SetFreePoint(updFreePoint)
        GameWorld.DebugLog("    addFreePoint=%s,updFreePoint=%s" % (addFreePoint, updFreePoint))
    RefreshOfficialAttr(curPlayer)
    GameFuncComm.DoFuncOpenLogic(curPlayer)
    SyncRealmFBState(curPlayer)