|  |  | 
 |  |  |     ##获取服务器根路径
 | 
 |  |  |     return GameServerPath.split("CoreServerGroup")[0]
 | 
 |  |  | 
 | 
 |  |  | def GetSizeof(o, isAsize=True):
 | 
 |  |  |     return 0
 | 
 |  |  |     #if isAsize:
 | 
 |  |  |     #    return asizeof.asizeof(o)
 | 
 |  |  |     #return sys.getsizeof(0)
 | 
 |  |  |      | 
 |  |  | #------主角相关设定
 | 
 |  |  | #主角发型列表 [职业:发型列表]
 | 
 |  |  | Def_RoleHair = {
 | 
 |  |  | 
 |  |  | TYPE_WorldBossOnlineCntTick = 26  # 定时世界BOSS刷新时间计算 在线玩家数量
 | 
 |  |  | TYPE_TimeShopProcessTick = 27  # 定时商店处理间隔
 | 
 |  |  | TYPE_WorldBossProcessTick = 28  # BOSS重生检查间隔
 | 
 |  |  | TYPE_WorldBossGeTuiTick = 29  # BOSS个推
 | 
 |  |  | TYPE_WorldNewGuyGeTuiTick = 30  # 低级新玩家离开5分钟后唤回
 | 
 |  |  | 
 | 
 |  |  | TYPE_Tick_Time = [
 | 
 |  |  |                   1000 * 60 * 3 ,  #0 查看地图的活动人数 3分钟/次 
 | 
 |  |  | 
 |  |  |                   1000 * 60 * 5     ,  #26 定时世界BOSS刷新时间计算 在线玩家数量
 | 
 |  |  |                   1000 * 60     ,  #27 定时商店处理间隔
 | 
 |  |  |                   1000 * 1     ,  #28 BOSS重生检查间隔
 | 
 |  |  |                   1000*45,      #29 BOSS个推
 | 
 |  |  |                   1000*60,      #30 低级新玩家离开5分钟后唤回
 | 
 |  |  |                  ]
 | 
 |  |  | 
 | 
 |  |  | TYPE_Tick_Count = len(TYPE_Tick_Time)
 | 
 |  |  | 
 |  |  | Def_WorldKey_ExamSendSubjectCnt = 'ExamSendSubjectCnt'       #当前发题总数
 | 
 |  |  | Def_WorldKey_BossIsAlive = 'BossIsAlive_%s'                  #boss是否活着
 | 
 |  |  | Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit'             #GameWold是否初始化完成
 | 
 |  |  | Def_WorldKey_BossIsGeTui = "BossGeTui%s"                     #当前复活通知
 | 
 |  |  | Def_WorldKey_OperationActionState = "State_%s"               #运营活动状态,参数为(运营活动名)
 | 
 |  |  | Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint"     #boss复活需要总点数
 | 
 |  |  | Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s'     #跨服boss是否活着,参数(zoneID, bossID)
 | 
 |  |  | 
 |  |  |             ShareDefine.Def_BT_CharmTotal               : 100,           #魅力总榜
 | 
 |  |  |             ShareDefine.Def_BT_CharmWeek                : 100,           #魅力周榜
 | 
 |  |  |             ShareDefine.Def_BT_CharmDay                 : 100,           #魅力日榜
 | 
 |  |  |             ShareDefine.Def_BT_BossTrialSubmit          : 1000,          #boss凭证 (boss历练活动)
 | 
 |  |  |             ShareDefine.Def_BT_AlineInvade              : 1000,          #异兽入侵
 | 
 |  |  |             ShareDefine.Def_BT_BossTrialSubmitBak       : 1000,          #boss凭证 (boss历练活动 - 上一期)
 | 
 |  |  |             }
 | 
 |  |  | 
 | 
 |  |  | #排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
 | 
 |  |  | 
 |  |  | Def_ForbiddenTalk = "ForbiddenTalk"   # 禁言
 | 
 |  |  | Def_TalkTick = "ForbiddenTalk"   # 聊天间隔
 | 
 |  |  | 
 | 
 |  |  | Def_PDict_GeTuiSet = "GetuiSet"     # 推送提醒的设置
 | 
 |  |  | Def_PDict_NoGeTuiTime = "NoGetuiTime"     # 推送提醒免打扰时间,将字符串组合数字
 | 
 |  |  | 
 | 
 |  |  | Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s"  #查询PK排行榜tick,参数(zoneID, seasonID)
 | 
 |  |  | 
 | 
 |  |  | #主城地图、缥缈宗
 | 
 |  |  | 
 |  |  | Def_FBMapID_QueenRelics = 51010
 | 
 |  |  | #跨服竞技场
 | 
 |  |  | Def_FBMapID_CrossRealmPK = 32010
 | 
 |  |  | #跨服排位
 | 
 |  |  | Def_FBMapID_CrossChampionship = 32070
 | 
 |  |  | #跨服蓬莱仙境
 | 
 |  |  | Def_FBMapID_CrossPenglai = 32020
 | 
 |  |  | #跨服魔化之地
 | 
 |  |  | 
 |  |  | Def_FBMapID_CrossGrasslandLing = 32040
 | 
 |  |  | #跨服仙草园
 | 
 |  |  | Def_FBMapID_CrossGrasslandXian = 32050
 | 
 |  |  | #跨服战场
 | 
 |  |  | Def_FBMapID_CrossBattlefield = 32060
 | 
 |  |  | #竞技场战斗
 | 
 |  |  | Def_FBMapID_ArenaBattle = 31290
 | 
 |  |  | #情缘副本
 | 
 |  |  | Def_FBMapID_Love = 31300
 | 
 |  |  | 
 | 
 |  |  | #回合战斗自定义地图ID
 | 
 |  |  | Def_TFMapID_MineArea = 1 # 福地 1
 | 
 |  |  | 
 | 
 |  |  | #需要刷世界BOSS的副本
 | 
 |  |  | WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing]
 | 
 |  |  | 
 |  |  |                          Def_FBMapID_CrossDemonKing:"CrossZonePK",
 | 
 |  |  |                          Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
 | 
 |  |  |                          Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
 | 
 |  |  |                          Def_FBMapID_CrossBattlefield:"CrossZonePK",
 | 
 |  |  |                          Def_FBMapID_CrossChampionship:"CrossZonePK",
 | 
 |  |  |                          }
 | 
 |  |  | #跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
 | 
 |  |  | Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
 | 
 |  |  | 
 |  |  | 
 | 
 |  |  | #需要统计副本功能线路ID人数的跨服地图
 | 
 |  |  | Def_NeedCountFBFuncLinePlayerCrossMap = [Def_FBMapID_CrossDemonKing]
 | 
 |  |  | 
 | 
 |  |  | # 回合战斗目标类型
 | 
 |  |  | TurnBattle_TagType_NPC = 0
 | 
 |  |  | TurnBattle_TagType_Player = 1
 | 
 |  |  | TurnBattle_TagType_Team = 2
 | 
 |  |  | 
 | 
 |  |  | #同系职业枚举
 | 
 |  |  | JOB_TYPY_COUNT = 5
 | 
 |  |  | 
 |  |  | Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
 | 
 |  |  | Def_GiveMoney_AuctionGain, #拍卖获得利润
 | 
 |  |  | ) = range(1000, 1000 + 29)
 | 
 |  |  | 
 | 
 |  |  | Def_ItemID_GoldMoney = 20               # 直接给仙玉
 | 
 |  |  | Def_ItemID_GoldPaper = 30               # 直接给绑玉/灵石
 | 
 |  |  | Def_ItemID_SilverPaper = 500               # 直接给金票物品
 | 
 |  |  | Def_ItemID_GongdePoint = 530               # 直接给功德点
 | 
 |  |  | # 货币类型对应直接给货币物品ID
 | 
 |  |  | MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
 | 
 |  |  |                    IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
 | 
 |  |  |                    IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper,
 | 
 |  |  |                    ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
 | 
 |  |  |                    }
 | 
 |  |  | 
 |