hxp
2023-10-08 a1f053eb420898b323a18b9e260aaec34af2992a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Horse.py
@@ -39,6 +39,7 @@
        GameWorld.DebugAnswer(curPlayer, "全部幻化: Horse skin 1")
        GameWorld.DebugAnswer(curPlayer, "重置幻化: Horse skin 0")
        GameWorld.DebugAnswer(curPlayer, "设置幻化: Horse skin 幻化ID 状态")
        GameWorld.DebugAnswer(curPlayer, "设置星级: Horse star 坐骑ID 星级")
        return
    
    if msgList[0] == "skin":
@@ -60,6 +61,29 @@
        else:
            return
        
    elif msgList[0] == "star":
        horseID = msgList[1] if len(msgList) > 1 else 0
        horseStar = msgList[2] if len(msgList) > 2 else 0
        if not horseID or not horseStar:
            return
        skinID = 0
        ipyDataMgr = IpyGameDataPY.IPY_Data()
        for index in xrange(ipyDataMgr.GetHorseSkinPlusCount()):
            skinPlusIpyData = ipyDataMgr.GetHorseSkinPlusByIndex(index)
            if horseID != skinPlusIpyData.GetHorseID():
                continue
            if PlayerHorse.CheckHorseSkinState(curPlayer, skinPlusIpyData):
                skinID = skinPlusIpyData.GetID()
            break
        if not skinID:
            GameWorld.DebugAnswer(curPlayer, "该坐骑不存在或未激活:horseID=%s" % horseID)
            return
        if not IpyGameDataPY.GetIpyGameData("HorseStarUp", horseID, horseStar):
            GameWorld.DebugAnswer(curPlayer, "不存在该坐骑星级:horseID=%s,star=%s" % (horseID, horseStar))
            return
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserStar % horseID, horseStar)
        GameWorld.DebugAnswer(curPlayer, "设置坐骑星级:horseID=%s,star=%s,skinID=%s" % (horseID, horseStar, skinID))
    elif len(msgList) == 1:
        if msgList[0] == 0:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserLV, 1)
@@ -75,6 +99,11 @@
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserSkinEndTime % skinID, 0)
                GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_HorserSkinPlusState, skinID, 0)
                
            for index in range(ipyDataMgr.GetHorseCount()):
                ipyData = ipyDataMgr.GetHorseByIndex(index)
                horseID = ipyData.GetHorseID()
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserStar % horseID, 0)
    elif len(msgList) == 2:
        lv, eatItemCount = msgList
        if lv < 1: