| | |
| | | import ChConfig
|
| | | import PlayerControl
|
| | | import PlayerHorse
|
| | | import IpyGameDataPY
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | | #逻辑实现
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainLV % trainType, 1)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserTrainItemCount % trainType, 0)
|
| | |
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | for index in xrange(ipyDataMgr.GetHorseSkinPlusCount()):
|
| | | skinPlusIpyData = ipyDataMgr.GetHorseSkinPlusByIndex(index)
|
| | | skinID = skinPlusIpyData.GetID()
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserSkinEndTime % skinID, 0)
|
| | | |
| | | elif len(msgList) == 2:
|
| | | lv, eatItemCount = msgList
|
| | | if lv < 1:
|