ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/MirrorAttack.py
@@ -259,6 +259,12 @@
        curPlayer.SetAttackTick(tick)
        ChPlayer.__Sync_ClientBuff(curPlayer)
        
    # 所属玩家
    curPlayer = playerMgr.FindPlayerByID(ownerPlayerID)
    if curPlayer:
        curPlayer.SetDict(ChConfig.Def_PlayerKey_MirrorBattleID, 0)
        curPlayer.SetDict(ChConfig.Def_PlayerKey_MirrorBattleTime, 0)
    # 如果是真实地图战斗的,关闭副本
    if battle.isChangeMap:
        GameWorldProcess.CloseFB(GameWorld.GetGameWorld().GetTick())