ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/MirrorAttack.py
@@ -259,6 +259,12 @@ curPlayer.SetAttackTick(tick) ChPlayer.__Sync_ClientBuff(curPlayer) # 所属玩家 curPlayer = playerMgr.FindPlayerByID(ownerPlayerID) if curPlayer: curPlayer.SetDict(ChConfig.Def_PlayerKey_MirrorBattleID, 0) curPlayer.SetDict(ChConfig.Def_PlayerKey_MirrorBattleTime, 0) # 如果是真实地图战斗的,关闭副本 if battle.isChangeMap: GameWorldProcess.CloseFB(GameWorld.GetGameWorld().GetTick())