hxp
2019-07-18 a3298b238480ffc7f8e4d5a95df10c2702ca8921
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
@@ -34,7 +34,8 @@
        #参数不正确
        GameWorld.DebugAnswer(curPlayer, Lang.GBText("参数不正确"))
        GameWorld.DebugAnswer(curPlayer, "1-仙玉;2-绑玉;3-铜钱;6-战盟贡献度;10-战盟仓库积分;13-境界修行点;14-符印融合石;15-仙盟活跃令")
        GameWorld.DebugAnswer(curPlayer, "16-助战积分;23-符印精华;24-符印碎片;25-寻宝积分;26-集市额度;27-丹精")
        GameWorld.DebugAnswer(curPlayer, "16-助战积分;18-荣誉;23-符印精华;24-符印碎片;25-寻宝积分;26-集市额度;27-丹精;28-魂尘;")
        GameWorld.DebugAnswer(curPlayer, "29-聚魂碎片;30-核心环")
        return
    #钱币类型
    moneyType = List[0]
@@ -51,11 +52,16 @@
    #0文不处理
    if moneyCount < 0:
        return
    isOK = False
    playerMoney = PlayerControl.GetMoney(curPlayer, moneyType)
    if playerMoney > moneyCount:
        PlayerControl.PayMoney(curPlayer, moneyType, playerMoney - moneyCount, ChConfig.Def_Cost_GM, {ChConfig.Def_Cost_Reason_SonKey:"SetMoney"})
        isOK = PlayerControl.PayMoney(curPlayer, moneyType, playerMoney - moneyCount, ChConfig.Def_Cost_GM, {ChConfig.Def_Cost_Reason_SonKey:"SetMoney"})
    elif playerMoney < moneyCount:
        PlayerControl.GiveMoney(curPlayer, moneyType, moneyCount - playerMoney, ChConfig.Def_GiveMoney_GM, {ChConfig.Def_Give_Reason_SonKey:"SetMoney"})
        isOK = PlayerControl.GiveMoney(curPlayer, moneyType, moneyCount - playerMoney, ChConfig.Def_GiveMoney_GM, {ChConfig.Def_Give_Reason_SonKey:"SetMoney"})
    else:
        isOK = True
    if not isOK:
        GameWorld.DebugAnswer(curPlayer, "设置玩家货币失败,详见日志或流向")
        
    return