ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3809,7 +3809,7 @@
        #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList))
        if len(PyGameData.g_singleAtkRecordList) >= 50:
            mapID = GameWorld.GetMap().GetMapID()
            GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s,%s" % (mapID, PyGameData.g_singleAtkRecordList))
            GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s, %s" % (mapID, PyGameData.g_singleAtkRecordList))
            PyGameData.g_singleAtkRecordList = None
            return result