ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -41,6 +41,7 @@ import CalcNoLineEffect import CrossPlayerData import CalcLineEffect import PlayerActivity import random import math @@ -708,7 +709,9 @@ #广播 sysMark = sysMarkList[i] if i < len(sysMarkList) else 'PetUpLv' PlayerControl.WorldNotify(0, sysMark, [playerName, petNPCID, limitPetClassLV, skillid]) #增加升级活跃点效果 PlayerActivity.AddActivityByLVOnLearnSkill(curPlayer, skillid) if not learnSkillList and updClassLV + 1 == maxClassLV: PlayerControl.WorldNotify(0, 'PetUpLvMax', [playerName, petNPCID]) # 如果是当前出战的宠物, 则该宠物学习技能