| | |
| | | import CrossRealmPlayer
|
| | | import PlayerCompensation
|
| | | import PlayerActBossTrial
|
| | | import PlayerActXianXiaMJ
|
| | | import CrossActionControl
|
| | | import CrossActAllRecharge
|
| | | import CrossChampionship
|
| | |
| | | elif msgType == ShareDefine.ClientServerMsg_BossTrialSubmit:
|
| | | PlayerActBossTrial.ClientServerMsg_BossTrialSubmit(serverGroupID, msgData)
|
| | |
|
| | | elif msgType == ShareDefine.ClientServerMsg_XianXiaMJScore:
|
| | | PlayerActXianXiaMJ.ClientServerMsg_XianXiaMJScore(serverGroupID, msgData)
|
| | | |
| | | # 需要发送到地图服务器处理的
|
| | | elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
|
| | | MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
|