| | |
| | | #PlayerControl.SyncOnLineTimeLastOpenPack(curPlayer, IPY_GameWorld.rptItem)
|
| | | PlayerGodWeapon.OnLogin(curPlayer)
|
| | | PlayerPrestigeSys.OnLogin(curPlayer)
|
| | | DataRecordPack.DR_PlayerLogin(curPlayer)
|
| | | #DataRecordPack.DR_PlayerLogin(curPlayer)
|
| | | EventReport.WriteEvent_login(curPlayer)
|
| | |
|
| | | # 合服首登处理
|
| | |
| | | PlayerControl.SendGameServerRefreshState(curPlayer, IPY_GameWorld.CDBPlayerRefresh_HappyPoint, tjgTime)
|
| | |
|
| | | PlayerControl.DoGMForbidenTalkOnLogin(curPlayer)
|
| | | |
| | | DataRecordPack.DR_PlayerLogin(curPlayer) # 放最后,记录等级、经验等信息
|
| | | return
|
| | |
|
| | | def DoPlayerRealLoginOK(curPlayer, tick):
|