hxp
2019-06-27 a54fba3894b5d528bed16147f096b6a706a1fc0c
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -49,6 +49,7 @@
import PlayerActTotalRecharge
import OpenServerCampaign
import PlayerWeekParty
import PlayerGoldInvest
import ItemCommon
import time
@@ -96,6 +97,8 @@
    for i in xrange(ipyDataMgr.GetCTGCount()):
        ipyData = ipyDataMgr.GetCTGByIndex(i)
        recordID = ipyData.GetRecordID()
        if not ipyData.GetCanResetBuyCount():
            continue
        totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
        todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID)
        if not totalBuyCount and not todayBuyCount:
@@ -175,6 +178,9 @@
    orderInfo = chargeInfo.GetOrderInfo() # 商品编号
    orderID = chargeInfo.GetOrderID() #订单号,兑换成功后清除
    isAddBourseMoney = chargeInfo.GetIsAddBourseMoney()
    if orderID:
        curPlayer.SendDBFinishRecharge(orderID)
    appID = chargeInfo.GetAppID()
    if not appID:
        appID = GameWorld.GetPlayerPlatform(curPlayer)
@@ -211,11 +217,11 @@
        DataRecordPack.DR_CTGError(curPlayer, "The orderInfo is useless!", addDRDict)
        return
    
    DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark)
    DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark, ipyData)
    
    #充值成功主动查询一次,无充值数量就不会继续查询
    if orderID:
        curPlayer.SendDBFinishRecharge(orderID)
        #curPlayer.SendDBFinishRecharge(orderID)
        # 充值成功回报客户端,SDK等会用到
        Sync_CoinToGoldReport(curPlayer, orderID, orderCoin)
        
@@ -230,31 +236,42 @@
        DataRecordPack.DR_CTGError(curPlayer, "Can not find CTG ipyData!", addDRDict)
        return
    
    dailyBuyCount = ipyData.GetDailyBuyCount()
    addDRDict.update({"recordID":recordID})
    totalBuyCountLimit = ipyData.GetTotalBuyCount()
    totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
    if totalBuyCountLimit:
        addDRDict.update({"totalBuyCountLimit":totalBuyCountLimit, "totalBuyCount":totalBuyCount})
        if totalBuyCount >= totalBuyCountLimit:
            DataRecordPack.DR_CTGError(curPlayer, "Pay count limit total!totalBuyCount=%s" % totalBuyCount, addDRDict)
            return
    dailyBuyCountLimit = ipyData.GetDailyBuyCount()
    todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID)
    if dailyBuyCount:
        addDRDict.update({"dailyCanBuyCount":dailyBuyCount, "todayBuyCount":todayBuyCount})
        if todayBuyCount >= dailyBuyCount:
    if dailyBuyCountLimit:
        addDRDict.update({"dailyBuyCountLimit":dailyBuyCountLimit, "todayBuyCount":todayBuyCount})
        if todayBuyCount >= dailyBuyCountLimit:
            DataRecordPack.DR_CTGError(curPlayer, "Pay count limit today!todayBuyCount=%s" % todayBuyCount, addDRDict)
            return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCount + 1)
    if totalBuyCountLimit:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCount + 1)
        addDRDict.update({"totalBuyCountUpd":(totalBuyCount + 1)})
    if dailyBuyCountLimit:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, todayBuyCount + 1)
        addDRDict.update({"todayBuyCountUpd":(todayBuyCount + 1)})
    giveItemList = ipyData.GetGainItemList()
    addGold = ipyData.GetGainGold() # 获得仙玉数
    gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送仙玉数,首次充值赠送仙玉时,此仙玉不给
    firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
    notifyMark = ipyData.GetNotifyMark()
    totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCount + 1)
    prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
    addDRDict.update({"totalBuyCount":(totalBuyCount + 1)})
    
    Sync_CoinToGoldCountInfo(curPlayer, [recordID])
    return addGold, prizeGold, giveItemList, notifyMark
def DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark=''):
def DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark='', ipyData=None):
    goldBefore = curPlayer.GetGold()
    bourseMoneyBefore = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
    
@@ -302,6 +319,9 @@
    #开服活动
    OpenServerCampaign.AddOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Recharge, orderCoin)
    PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Recharge, addVIPExp)
    #投资
    if ipyData:
        PlayerGoldInvest.InvestByCTG(curPlayer, ipyData.GetCTGID())
    GameWorld.Log("Billing: eventName=%s, %s" % (eventName, addDRDict), curPlayer.GetPlayerID())
    return