|  |  |  | 
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|  |  |  | import ChPyNetSendPack | 
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|  |  |  | import ItemControler | 
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|  |  |  | import IPY_GameWorld | 
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|  |  |  | import PlayerGubao | 
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|  |  |  | import ChConfig | 
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|  |  |  |  | 
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|  |  |  | # 战令类型 | 
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|  |  |  | 
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|  |  |  | ZhanlingType_LV, | 
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|  |  |  | ZhanlingType_Realm, | 
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|  |  |  | ZhanlingType_SkyTower, | 
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|  |  |  | ) = range(1, 1 + 3) | 
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|  |  |  | ZhanlingType_GubaoStar, | 
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|  |  |  | ) = range(1, 1 + 4) | 
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|  |  |  |  | 
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|  |  |  | def OnPlayerLogin(curPlayer): | 
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|  |  |  | for zhanlingType in ZhanlingTypeList: | 
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|  |  |  | 
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|  |  |  | curValue = curPlayer.GetOfficialRank() | 
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|  |  |  | elif zhanlingType == ZhanlingType_SkyTower: | 
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|  |  |  | curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_SkyTowerFloor) | 
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|  |  |  | elif zhanlingType == ZhanlingType_GubaoStar: | 
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|  |  |  | _, curValue = PlayerGubao.GetGubaoTotalLVStar(curPlayer) | 
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|  |  |  | else: | 
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|  |  |  | return | 
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|  |  |  |  | 
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