| | |
| | | import CrossYaomoBoss
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| | | import GameWorldBoss
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| | | import CrossRealmPK
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| | | import GameXiangong
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| | | import GameWorship
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| | | import PlayerQuery
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| | | import PlayerTalk
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| | |
| | |
|
| | | elif msgType == ShareDefine.ClientServerMsg_QueryFuncTeam:
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| | | PlayerFuncTeam.ClientServerMsg_QueryFuncTeam(serverGroupID, msgData)
|
| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_QueryXiangong:
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| | | GameXiangong.ClientServerMsg_QueryXiangong(serverGroupID, msgData)
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| | |
|
| | | # 需要发送到地图服务器处理的
|
| | | elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
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| | |
| | | elif msgType == ShareDefine.CrossServerMsg_Worship:
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| | | GameWorship.CrossServerMsg_Worship(msgData)
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| | |
|
| | | elif msgType == ShareDefine.CrossServerMsg_Xiangong:
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| | | GameXiangong.CrossServerMsg_Xiangong(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
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| | | CrossChampionship.CrossServerMsg_ChampionshipState(msgData)
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| | |
|