ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -36,6 +36,7 @@
import CrossYaomoBoss
import GameWorldBoss
import CrossRealmPK
import GameXiangong
import GameWorship
import PlayerQuery
import PlayerTalk
@@ -200,6 +201,9 @@
            
        elif msgType == ShareDefine.ClientServerMsg_QueryFuncTeam:
            PlayerFuncTeam.ClientServerMsg_QueryFuncTeam(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_QueryXiangong:
            GameXiangong.ClientServerMsg_QueryXiangong(serverGroupID, msgData)
            
        # 需要发送到地图服务器处理的
        elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
@@ -404,6 +408,9 @@
        elif msgType == ShareDefine.CrossServerMsg_Worship:
            GameWorship.CrossServerMsg_Worship(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_Xiangong:
            GameXiangong.CrossServerMsg_Xiangong(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
            CrossChampionship.CrossServerMsg_ChampionshipState(msgData)