ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py
@@ -70,7 +70,7 @@
    def GetSyncDict(self):
        # Value 暂时只同步1~2
        syncDict = {"PlayerID":self.GetPlayerID(), "Value1":self.GetValue1(), "Value2":self.GetValue2()}
        syncDict.update(PlayerViewCache.GetShotCahceDict(self.GetPlayerID(), False))
        syncDict.update(PlayerViewCache.GetShotCacheDict(self.GetPlayerID(), "PlayerID", "FightPower", "ServerID", "OfflineValue"))
        return syncDict
    
class PyFuncTeam():
@@ -127,7 +127,7 @@
        ApplyList = []
        if applyDetail:
            for applyID in ApplyIDList[::-1]:
                applyPlayerDict = PlayerViewCache.GetShotCahceDict(applyID, False)
                applyPlayerDict = PlayerViewCache.GetShotCacheDict(applyID, "PlayerID", "FightPower", "ServerID")
                if not applyPlayerDict:
                    ApplyIDList.remove(applyID)
                else: