ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -26,6 +26,7 @@
import CrossRealmPK
import AuctionHouse
import PlayerAssist
import GameRecData
import PlayerRecData
import GameWorldMineArea
import PyGameDataStruct
@@ -315,6 +316,7 @@
class PyGameDataManager(object):
    def __init__(self):
        self.DBGameRecDataManager = GameRecData.DBGameRecDataManager()
        self.DBPyFuncTeamManager = PlayerFuncTeam.DBPyFuncTeamManager()
        self.DBPyFuncTeamMemManager = PlayerFuncTeam.DBPyFuncTeamMemManager()
        self.DBPlayerRecDataManager = PlayerRecData.DBPlayerRecDataManager()
@@ -350,6 +352,7 @@
    def GetSaveData(self):
        buff = ""
        buff += self.DBGameRecDataManager.GetSaveData()
        buff += self.DBPyFuncTeamManager.GetSaveData()
        buff += self.DBPyFuncTeamMemManager.GetSaveData()
        buff += self.DBPlayerRecDataManager.GetSaveData()
@@ -384,6 +387,7 @@
        return buff
    
    def LoadGameData(self, gameBuffer, pos):
        pos = self.DBGameRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyFuncTeamManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyFuncTeamMemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPlayerRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -505,6 +509,11 @@
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.familyStoreItemManager
def GetDBGameRecDataManager():
    # 通用记录表新管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBGameRecDataManager
def GetDBPyFuncTeamManager():
    # 功能队伍管理
    pyGameDataMgr = GetPyGameDataManager()