ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -6328,7 +6328,7 @@
#struct    tagCMSelectRealmDifficulty
#{
#    tagHead        Head;
#    BYTE        RealmDifficulty;    //境界难度 = 100 + 所选境界等级,如境界13,则发113
#    WORD        RealmDifficulty;    //境界难度 = 1000 + 所选境界等级,如境界13,则发1013
#};
def OnSelectRealmDifficulty(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)