ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -6328,7 +6328,7 @@ #struct tagCMSelectRealmDifficulty #{ # tagHead Head; # BYTE RealmDifficulty; //境界难度 = 100 + 所选境界等级,如境界13,则发113 # WORD RealmDifficulty; //境界难度 = 1000 + 所选境界等级,如境界13,则发1013 #}; def OnSelectRealmDifficulty(index, clientData, tick): curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)