ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -1543,7 +1543,10 @@
#  @param fbID 副本id
#  @param addCount 增加次数
#  @return 返回值无意义
def AddEnterFBCount(curPlayer, fbID, addCount=1, lineBit=-1):
def AddEnterFBCount(curPlayer, fbID, addCount=1, lineBit=-1, isFree=False):
    ## @param isFree: 是否免费进入的,免费的不增加实际进入次数,但需要触发进入次数额外处理,如活跃、成就等
    addCountEx = addCount
    addCount = 0 if isFree else addCount
    fbID = GetRecordMapID(fbID)
    enterCntKey = ChConfig.Def_Player_Dict_EnterFbCntDay % fbID
    enterCnt = curPlayer.NomalDictGetProperty(enterCntKey)
@@ -1560,8 +1563,8 @@
        addCount = updCnt-enterCnt
        PlayerControl.NomalDictSetProperty(curPlayer, enterCntKey, updCnt)
        
        PlayerActivity.OnEnterFBActivity(curPlayer, fbID, updCnt, addCount)
        PlayerSuccess.AddEnterFBSuccess(curPlayer, fbID, addCount)
        PlayerActivity.OnEnterFBActivity(curPlayer, fbID, updCnt, addCountEx)
        PlayerSuccess.AddEnterFBSuccess(curPlayer, fbID, addCountEx)
        updValue = updCnt
    GameWorld.DebugLog("    AddEnterFBCount fbID=%s, addCount=%s, lineBit=%s, enterCnt=%s,updValue=%s" 
                       % (fbID, addCount, lineBit, enterCnt, updValue), curPlayer.GetPlayerID())